1511 lines
37 KiB
C
Executable File
1511 lines
37 KiB
C
Executable File
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/**********************************************************************
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module: AL_MIDI.C
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author: James R. Dose
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date: April 1, 1994
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Low level routines to support General MIDI music on Adlib compatible
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cards.
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(c) Copyright 1994 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#include <conio.h>
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#include <dos.h>
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#include <stddef.h>
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#include <stdlib.h>
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//#include <math.h>
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#include "dpmi.h"
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#include "interrup.h"
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#include "sndcards.h"
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#include "blaster.h"
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#include "user.h"
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#include "al_midi.h"
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#include "_al_midi.h"
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#include "ll_man.h"
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#define TRUE ( 1 == 1 )
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#define FALSE ( !TRUE )
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static unsigned OctavePitch[ MAX_OCTAVE + 1 ] =
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{
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OCTAVE_0, OCTAVE_1, OCTAVE_2, OCTAVE_3,
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OCTAVE_4, OCTAVE_5, OCTAVE_6, OCTAVE_7,
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};
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static unsigned NoteMod12[ MAX_NOTE + 1 ];
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static unsigned NoteDiv12[ MAX_NOTE + 1 ];
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// Pitch table
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//static unsigned NotePitch[ FINETUNE_MAX + 1 ][ 12 ] =
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// {
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// { C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B },
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// };
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static unsigned NotePitch[ FINETUNE_MAX + 1 ][ 12 ] =
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{
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{ 0x157, 0x16b, 0x181, 0x198, 0x1b0, 0x1ca, 0x1e5, 0x202, 0x220, 0x241, 0x263, 0x287 },
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{ 0x157, 0x16b, 0x181, 0x198, 0x1b0, 0x1ca, 0x1e5, 0x202, 0x220, 0x242, 0x264, 0x288 },
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{ 0x158, 0x16c, 0x182, 0x199, 0x1b1, 0x1cb, 0x1e6, 0x203, 0x221, 0x243, 0x265, 0x289 },
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{ 0x158, 0x16c, 0x183, 0x19a, 0x1b2, 0x1cc, 0x1e7, 0x204, 0x222, 0x244, 0x266, 0x28a },
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{ 0x159, 0x16d, 0x183, 0x19a, 0x1b3, 0x1cd, 0x1e8, 0x205, 0x223, 0x245, 0x267, 0x28b },
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{ 0x15a, 0x16e, 0x184, 0x19b, 0x1b3, 0x1ce, 0x1e9, 0x206, 0x224, 0x246, 0x268, 0x28c },
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{ 0x15a, 0x16e, 0x185, 0x19c, 0x1b4, 0x1ce, 0x1ea, 0x207, 0x225, 0x247, 0x269, 0x28e },
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{ 0x15b, 0x16f, 0x185, 0x19d, 0x1b5, 0x1cf, 0x1eb, 0x208, 0x226, 0x248, 0x26a, 0x28f },
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{ 0x15b, 0x170, 0x186, 0x19d, 0x1b6, 0x1d0, 0x1ec, 0x209, 0x227, 0x249, 0x26b, 0x290 },
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{ 0x15c, 0x170, 0x187, 0x19e, 0x1b7, 0x1d1, 0x1ec, 0x20a, 0x228, 0x24a, 0x26d, 0x291 },
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{ 0x15d, 0x171, 0x188, 0x19f, 0x1b7, 0x1d2, 0x1ed, 0x20b, 0x229, 0x24b, 0x26e, 0x292 },
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{ 0x15d, 0x172, 0x188, 0x1a0, 0x1b8, 0x1d3, 0x1ee, 0x20c, 0x22a, 0x24c, 0x26f, 0x293 },
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{ 0x15e, 0x172, 0x189, 0x1a0, 0x1b9, 0x1d4, 0x1ef, 0x20d, 0x22b, 0x24d, 0x270, 0x295 },
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{ 0x15f, 0x173, 0x18a, 0x1a1, 0x1ba, 0x1d4, 0x1f0, 0x20e, 0x22c, 0x24e, 0x271, 0x296 },
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{ 0x15f, 0x174, 0x18a, 0x1a2, 0x1bb, 0x1d5, 0x1f1, 0x20f, 0x22d, 0x24f, 0x272, 0x297 },
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{ 0x160, 0x174, 0x18b, 0x1a3, 0x1bb, 0x1d6, 0x1f2, 0x210, 0x22e, 0x250, 0x273, 0x298 },
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{ 0x161, 0x175, 0x18c, 0x1a3, 0x1bc, 0x1d7, 0x1f3, 0x211, 0x22f, 0x251, 0x274, 0x299 },
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{ 0x161, 0x176, 0x18c, 0x1a4, 0x1bd, 0x1d8, 0x1f4, 0x212, 0x230, 0x252, 0x276, 0x29b },
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{ 0x162, 0x176, 0x18d, 0x1a5, 0x1be, 0x1d9, 0x1f5, 0x212, 0x231, 0x254, 0x277, 0x29c },
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{ 0x162, 0x177, 0x18e, 0x1a6, 0x1bf, 0x1d9, 0x1f5, 0x213, 0x232, 0x255, 0x278, 0x29d },
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{ 0x163, 0x178, 0x18f, 0x1a6, 0x1bf, 0x1da, 0x1f6, 0x214, 0x233, 0x256, 0x279, 0x29e },
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{ 0x164, 0x179, 0x18f, 0x1a7, 0x1c0, 0x1db, 0x1f7, 0x215, 0x235, 0x257, 0x27a, 0x29f },
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{ 0x164, 0x179, 0x190, 0x1a8, 0x1c1, 0x1dc, 0x1f8, 0x216, 0x236, 0x258, 0x27b, 0x2a1 },
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{ 0x165, 0x17a, 0x191, 0x1a9, 0x1c2, 0x1dd, 0x1f9, 0x217, 0x237, 0x259, 0x27c, 0x2a2 },
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{ 0x166, 0x17b, 0x192, 0x1aa, 0x1c3, 0x1de, 0x1fa, 0x218, 0x238, 0x25a, 0x27e, 0x2a3 },
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{ 0x166, 0x17b, 0x192, 0x1aa, 0x1c3, 0x1df, 0x1fb, 0x219, 0x239, 0x25b, 0x27f, 0x2a4 },
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{ 0x167, 0x17c, 0x193, 0x1ab, 0x1c4, 0x1e0, 0x1fc, 0x21a, 0x23a, 0x25c, 0x280, 0x2a6 },
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{ 0x168, 0x17d, 0x194, 0x1ac, 0x1c5, 0x1e0, 0x1fd, 0x21b, 0x23b, 0x25d, 0x281, 0x2a7 },
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{ 0x168, 0x17d, 0x194, 0x1ad, 0x1c6, 0x1e1, 0x1fe, 0x21c, 0x23c, 0x25e, 0x282, 0x2a8 },
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{ 0x169, 0x17e, 0x195, 0x1ad, 0x1c7, 0x1e2, 0x1ff, 0x21d, 0x23d, 0x260, 0x283, 0x2a9 },
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{ 0x16a, 0x17f, 0x196, 0x1ae, 0x1c8, 0x1e3, 0x1ff, 0x21e, 0x23e, 0x261, 0x284, 0x2ab },
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{ 0x16a, 0x17f, 0x197, 0x1af, 0x1c8, 0x1e4, 0x200, 0x21f, 0x23f, 0x262, 0x286, 0x2ac }
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};
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// Slot numbers as a function of the voice and the operator.
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// ( melodic only)
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static int slotVoice[ NUM_VOICES ][ 2 ] =
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{
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{ 0, 3 }, // voice 0
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{ 1, 4 }, // 1
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{ 2, 5 }, // 2
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{ 6, 9 }, // 3
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{ 7, 10 }, // 4
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{ 8, 11 }, // 5
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{ 12, 15 }, // 6
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{ 13, 16 }, // 7
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{ 14, 17 }, // 8
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};
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static int VoiceLevel[ NumChipSlots ][ 2 ];
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static int VoiceKsl[ NumChipSlots ][ 2 ];
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// This table gives the offset of each slot within the chip.
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// offset = fn( slot)
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static char offsetSlot[ NumChipSlots ] =
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{
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0, 1, 2, 3, 4, 5,
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8, 9, 10, 11, 12, 13,
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16, 17, 18, 19, 20, 21
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};
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static int VoiceReserved[ NUM_VOICES * 2 ] =
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{
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FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE,
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FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE
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};
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static VOICE Voice[ NUM_VOICES * 2 ];
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static VOICELIST Voice_Pool;
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static CHANNEL Channel[ NUM_CHANNELS ];
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static int AL_LeftPort = 0x388;
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static int AL_RightPort = 0x388;
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static int AL_Stereo = FALSE;
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static int AL_SendStereo = FALSE;
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static int AL_OPL3 = FALSE;
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static int AL_MaxMidiChannel = 16;
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/**********************************************************************
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Memory locked functions:
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**********************************************************************/
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#define AL_LockStart AL_SendOutputToPort
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/*---------------------------------------------------------------------
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Function: AL_SendOutputToPort
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Sends data to the Adlib using a specified port.
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---------------------------------------------------------------------*/
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void AL_SendOutputToPort
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(
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int port,
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int reg,
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int data
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)
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{
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int delay;
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outp( port, reg );
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for( delay = 6; delay > 0 ; delay-- )
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// for( delay = 2; delay > 0 ; delay-- )
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{
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inp( port );
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}
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outp( port + 1, data );
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// for( delay = 35; delay > 0 ; delay-- )
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for( delay = 27; delay > 0 ; delay-- )
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// for( delay = 2; delay > 0 ; delay-- )
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{
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inp( port );
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}
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}
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/*---------------------------------------------------------------------
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Function: AL_SendOutput
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Sends data to the Adlib.
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---------------------------------------------------------------------*/
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void AL_SendOutput
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(
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int voice,
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int reg,
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int data
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)
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{
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int port;
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if ( AL_SendStereo )
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{
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AL_SendOutputToPort( AL_LeftPort, reg, data );
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AL_SendOutputToPort( AL_RightPort, reg, data );
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}
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else
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{
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port = ( voice == 0 ) ? AL_RightPort : AL_LeftPort;
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AL_SendOutputToPort( port, reg, data );
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}
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}
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/*---------------------------------------------------------------------
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Function: AL_SetVoiceTimbre
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Programs the specified voice's timbre.
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---------------------------------------------------------------------*/
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static void AL_SetVoiceTimbre
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(
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int voice
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)
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{
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int off;
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int slot;
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int port;
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int voc;
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int patch;
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int channel;
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TIMBRE *timbre;
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channel = Voice[ voice ].channel;
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if ( channel == 9 )
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{
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patch = Voice[ voice ].key + 128;
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}
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else
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{
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patch = Channel[ channel ].Timbre;
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}
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if ( Voice[ voice ].timbre == patch )
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{
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return;
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}
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Voice[ voice ].timbre = patch;
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timbre = &ADLIB_TimbreBank[ patch ];
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port = Voice[ voice ].port;
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voc = ( voice >= NUM_VOICES ) ? voice - NUM_VOICES : voice;
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slot = slotVoice[ voc ][ 0 ];
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off = offsetSlot[ slot ];
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VoiceLevel[ slot ][ port ] = 63 - ( timbre->Level[ 0 ] & 0x3f );
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VoiceKsl[ slot ][ port ] = timbre->Level[ 0 ] & 0xc0;
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AL_SendOutput( port, 0xA0 + voc, 0 );
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AL_SendOutput( port, 0xB0 + voc, 0 );
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// Let voice clear the release
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AL_SendOutput( port, 0x80 + off, 0xff );
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AL_SendOutput( port, 0x60 + off, timbre->Env1[ 0 ] );
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AL_SendOutput( port, 0x80 + off, timbre->Env2[ 0 ] );
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AL_SendOutput( port, 0x20 + off, timbre->SAVEK[ 0 ] );
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AL_SendOutput( port, 0xE0 + off, timbre->Wave[ 0 ] );
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AL_SendOutput( port, 0x40 + off, timbre->Level[ 0 ] );
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slot = slotVoice[ voc ][ 1 ];
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if ( AL_SendStereo )
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{
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AL_SendOutputToPort( AL_LeftPort, 0xC0 + voice,
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( timbre->Feedback & 0x0f ) | 0x20 );
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AL_SendOutputToPort( AL_RightPort, 0xC0 + voice,
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( timbre->Feedback & 0x0f ) | 0x10 );
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}
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else
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{
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if ( AL_OPL3 )
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{
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AL_SendOutput( port, 0xC0 + voc, ( timbre->Feedback & 0x0f ) |
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0x30 );
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}
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else
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{
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AL_SendOutputToPort( ADLIB_PORT, 0xC0 + voice, timbre->Feedback );
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}
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}
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off = offsetSlot[ slot ];
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VoiceLevel[ slot ][ port ] = 63 - ( timbre->Level[ 1 ] & 0x3f );
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VoiceKsl[ slot ][ port ] = timbre->Level[ 1 ] & 0xc0;
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AL_SendOutput( port, 0x40 + off, 63 );
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// Let voice clear the release
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AL_SendOutput( port, 0x80 + off, 0xff );
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AL_SendOutput( port, 0x60 + off, timbre->Env1[ 1 ] );
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AL_SendOutput( port, 0x80 + off, timbre->Env2[ 1 ] );
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AL_SendOutput( port, 0x20 + off, timbre->SAVEK[ 1 ] );
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AL_SendOutput( port, 0xE0 + off, timbre->Wave[ 1 ] );
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}
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/*---------------------------------------------------------------------
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Function: AL_SetVoiceVolume
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Sets the volume of the specified voice.
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---------------------------------------------------------------------*/
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static void AL_SetVoiceVolume
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(
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int voice
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)
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{
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int channel;
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int velocity;
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int slot;
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int port;
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int voc;
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unsigned long t1;
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unsigned long t2;
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unsigned long volume;
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TIMBRE *timbre;
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channel = Voice[ voice ].channel;
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timbre = &ADLIB_TimbreBank[ Voice[ voice ].timbre ];
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velocity = Voice[ voice ].velocity + timbre->Velocity;
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velocity = min( velocity, MAX_VELOCITY );
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voc = ( voice >= NUM_VOICES ) ? voice - NUM_VOICES : voice;
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slot = slotVoice[ voc ][ 1 ];
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port = Voice[ voice ].port;
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// amplitude
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t1 = ( unsigned )VoiceLevel[ slot ][ port ];
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t1 *= ( velocity + 0x80 );
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t1 = ( Channel[ channel ].Volume * t1 ) >> 15;
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if ( !AL_SendStereo )
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{
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volume = t1 ^ 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutput( port, 0x40 + offsetSlot[ slot ], volume );
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// Check if this timbre is Additive
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if ( timbre->Feedback & 0x01 )
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{
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slot = slotVoice[ voc ][ 0 ];
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// amplitude
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t2 = ( unsigned )VoiceLevel[ slot ][ port ];
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t2 *= ( velocity + 0x80 );
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t2 = ( Channel[ channel ].Volume * t1 ) >> 15;
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volume = t2 ^ 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutput( port, 0x40 + offsetSlot[ slot ], volume );
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}
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}
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else
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{
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// Set left channel volume
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volume = t1;
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if ( Channel[ channel ].Pan < 64 )
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{
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volume *= Channel[ channel ].Pan;
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volume >>= 6;
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}
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volume ^= 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutputToPort( AL_LeftPort, 0x40 + offsetSlot[ slot ], volume );
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// Set right channel volume
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volume = t1;
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if ( Channel[ channel ].Pan > 64 )
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{
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volume *= 127 - Channel[ channel ].Pan;
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volume >>= 6;
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}
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volume ^= 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutputToPort( AL_RightPort, 0x40 + offsetSlot[ slot ], volume );
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// Check if this timbre is Additive
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if ( timbre->Feedback & 0x01 )
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{
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// amplitude
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t2 = ( unsigned )VoiceLevel[ slot ][ port ];
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t2 *= ( velocity + 0x80 );
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t2 = ( Channel[ channel ].Volume * t1 ) >> 15;
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slot = slotVoice[ voc ][ 0 ];
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// Set left channel volume
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volume = t2;
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if ( Channel[ channel ].Pan < 64 )
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{
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volume *= Channel[ channel ].Pan;
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volume >>= 6;
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}
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volume ^= 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutputToPort( AL_LeftPort, 0x40 + offsetSlot[ slot ], volume );
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// Set right channel volume
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volume = t2;
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if ( Channel[ channel ].Pan > 64 )
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{
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volume *= 127 - Channel[ channel ].Pan;
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volume >>= 6;
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}
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volume ^= 63;
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volume |= ( unsigned )VoiceKsl[ slot ][ port ];
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AL_SendOutputToPort( AL_RightPort, 0x40 + offsetSlot[ slot ], volume );
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}
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}
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}
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/*---------------------------------------------------------------------
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Function: AL_AllocVoice
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Retrieves a free voice from the voice pool.
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---------------------------------------------------------------------*/
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|
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static int AL_AllocVoice
|
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(
|
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void
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)
|
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|
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{
|
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int voice;
|
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|
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if ( Voice_Pool.start )
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{
|
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voice = Voice_Pool.start->num;
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LL_Remove( VOICE, &Voice_Pool, &Voice[ voice ] );
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return( voice );
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}
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|
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return( AL_VoiceNotFound );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_GetVoice
|
|
|
|
Determines which voice is associated with a specified note and
|
|
MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static int AL_GetVoice
|
|
(
|
|
int channel,
|
|
int key
|
|
)
|
|
|
|
{
|
|
VOICE *voice;
|
|
|
|
voice = Channel[ channel ].Voices.start;
|
|
|
|
while( voice != NULL )
|
|
{
|
|
if ( voice->key == key )
|
|
{
|
|
return( voice->num );
|
|
}
|
|
voice = voice->next;
|
|
}
|
|
|
|
return( AL_VoiceNotFound );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetVoicePitch
|
|
|
|
Programs the pitch of the specified voice.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_SetVoicePitch
|
|
(
|
|
int voice
|
|
)
|
|
|
|
{
|
|
int note;
|
|
int channel;
|
|
int patch;
|
|
int detune;
|
|
int ScaleNote;
|
|
int Octave;
|
|
int pitch;
|
|
int port;
|
|
int voc;
|
|
|
|
port = Voice[ voice ].port;
|
|
voc = ( voice >= NUM_VOICES ) ? voice - NUM_VOICES : voice;
|
|
channel = Voice[ voice ].channel;
|
|
|
|
if ( channel == 9 )
|
|
{
|
|
patch = Voice[ voice ].key + 128;
|
|
note = ADLIB_TimbreBank[ patch ].Transpose;
|
|
}
|
|
else
|
|
{
|
|
patch = Channel[ channel ].Timbre;
|
|
note = Voice[ voice ].key + ADLIB_TimbreBank[ patch ].Transpose;
|
|
}
|
|
|
|
note += Channel[ channel ].KeyOffset - 12;
|
|
if ( note > MAX_NOTE )
|
|
{
|
|
note = MAX_NOTE;
|
|
}
|
|
if ( note < 0 )
|
|
{
|
|
note = 0;
|
|
}
|
|
|
|
detune = Channel[ channel ].KeyDetune;
|
|
|
|
ScaleNote = NoteMod12[ note ];
|
|
Octave = NoteDiv12[ note ];
|
|
|
|
pitch = OctavePitch[ Octave ] | NotePitch[ detune ][ ScaleNote ];
|
|
|
|
Voice[ voice ].pitchleft = pitch;
|
|
|
|
pitch |= Voice[ voice ].status;
|
|
|
|
if ( !AL_SendStereo )
|
|
{
|
|
AL_SendOutput( port, 0xA0 + voc, pitch );
|
|
AL_SendOutput( port, 0xB0 + voc, pitch >> 8 );
|
|
}
|
|
else
|
|
{
|
|
AL_SendOutputToPort( AL_LeftPort, 0xA0 + voice, pitch );
|
|
AL_SendOutputToPort( AL_LeftPort, 0xB0 + voice, pitch >> 8 );
|
|
|
|
if ( channel != 9 )
|
|
{
|
|
detune += STEREO_DETUNE;
|
|
}
|
|
|
|
if ( detune > FINETUNE_MAX )
|
|
{
|
|
detune -= FINETUNE_RANGE;
|
|
if ( note < MAX_NOTE )
|
|
{
|
|
note++;
|
|
ScaleNote = NoteMod12[ note ];
|
|
Octave = NoteDiv12[ note ];
|
|
}
|
|
}
|
|
|
|
pitch = OctavePitch[ Octave ] | NotePitch[ detune ][ ScaleNote ];
|
|
|
|
Voice[ voice ].pitchright = pitch;
|
|
|
|
pitch |= Voice[ voice ].status;
|
|
|
|
AL_SendOutputToPort( AL_RightPort, 0xA0 + voice, pitch );
|
|
AL_SendOutputToPort( AL_RightPort, 0xB0 + voice, pitch >> 8 );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetChannelVolume
|
|
|
|
Sets the volume of the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_SetChannelVolume
|
|
(
|
|
int channel,
|
|
int volume
|
|
)
|
|
|
|
{
|
|
VOICE *voice;
|
|
|
|
volume = max( 0, volume );
|
|
volume = min( volume, AL_MaxVolume );
|
|
Channel[ channel ].Volume = volume;
|
|
|
|
voice = Channel[ channel ].Voices.start;
|
|
while( voice != NULL )
|
|
{
|
|
AL_SetVoiceVolume( voice->num );
|
|
voice = voice->next;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetChannelPan
|
|
|
|
Sets the pan position of the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_SetChannelPan
|
|
(
|
|
int channel,
|
|
int pan
|
|
)
|
|
|
|
{
|
|
// Don't pan drum sounds
|
|
if ( channel != 9 )
|
|
{
|
|
Channel[ channel ].Pan = pan;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetChannelDetune
|
|
|
|
Sets the stereo voice detune of the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_SetChannelDetune
|
|
(
|
|
int channel,
|
|
int detune
|
|
)
|
|
|
|
{
|
|
Channel[ channel ].Detune = detune;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_ResetVoices
|
|
|
|
Sets all voice info to the default state.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_ResetVoices
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int index;
|
|
int numvoices;
|
|
|
|
Voice_Pool.start = NULL;
|
|
Voice_Pool.end = NULL;
|
|
|
|
numvoices = NUM_VOICES;
|
|
if ( ( AL_OPL3 ) && ( !AL_Stereo ) )
|
|
{
|
|
numvoices = NUM_VOICES * 2;
|
|
}
|
|
for( index = 0; index < numvoices; index++ )
|
|
{
|
|
if ( VoiceReserved[ index ] == FALSE )
|
|
{
|
|
Voice[ index ].num = index;
|
|
Voice[ index ].key = 0;
|
|
Voice[ index ].velocity = 0;
|
|
Voice[ index ].channel = -1;
|
|
Voice[ index ].timbre = -1;
|
|
Voice[ index ].port = ( index < NUM_VOICES ) ? 0 : 1;
|
|
Voice[ index ].status = NOTE_OFF;
|
|
LL_AddToTail( VOICE, &Voice_Pool, &Voice[ index ] );
|
|
}
|
|
}
|
|
|
|
for( index = 0; index < NUM_CHANNELS; index++ )
|
|
{
|
|
Channel[ index ].Voices.start = NULL;
|
|
Channel[ index ].Voices.end = NULL;
|
|
Channel[ index ].Timbre = 0;
|
|
Channel[ index ].Pitchbend = 0;
|
|
Channel[ index ].KeyOffset = 0;
|
|
Channel[ index ].KeyDetune = 0;
|
|
Channel[ index ].Volume = AL_DefaultChannelVolume;
|
|
Channel[ index ].Pan = 64;
|
|
Channel[ index ].RPN = 0;
|
|
Channel[ index ].PitchBendRange = AL_DefaultPitchBendRange;
|
|
Channel[ index ].PitchBendSemiTones = AL_DefaultPitchBendRange / 100;
|
|
Channel[ index ].PitchBendHundreds = AL_DefaultPitchBendRange % 100;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_CalcPitchInfo
|
|
|
|
Calculates the pitch table.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_CalcPitchInfo
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int note;
|
|
// int finetune;
|
|
// double detune;
|
|
|
|
for( note = 0; note <= MAX_NOTE; note++ )
|
|
{
|
|
NoteMod12[ note ] = note % 12;
|
|
NoteDiv12[ note ] = note / 12;
|
|
}
|
|
|
|
// for( finetune = 1; finetune <= FINETUNE_MAX; finetune++ )
|
|
// {
|
|
// detune = pow( 2, ( double )finetune / ( 12.0 * FINETUNE_RANGE ) );
|
|
// for( note = 0; note < 12; note++ )
|
|
// {
|
|
// NotePitch[ finetune ][ note ] = ( ( double )NotePitch[ 0 ][ note ] * detune );
|
|
// }
|
|
// }
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_FlushCard
|
|
|
|
Sets all voices to a known (quiet) state.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_FlushCard
|
|
(
|
|
int port
|
|
)
|
|
|
|
{
|
|
int i;
|
|
unsigned slot1;
|
|
unsigned slot2;
|
|
|
|
for( i = 0 ; i < NUM_VOICES; i++ )
|
|
{
|
|
if ( VoiceReserved[ i ] == FALSE )
|
|
{
|
|
slot1 = offsetSlot[ slotVoice[ i ][ 0 ] ];
|
|
slot2 = offsetSlot[ slotVoice[ i ][ 1 ] ];
|
|
|
|
AL_SendOutputToPort( port, 0xA0 + i, 0 );
|
|
AL_SendOutputToPort( port, 0xB0 + i, 0 );
|
|
|
|
AL_SendOutputToPort( port, 0xE0 + slot1, 0 );
|
|
AL_SendOutputToPort( port, 0xE0 + slot2, 0 );
|
|
|
|
// Set the envelope to be fast and quiet
|
|
AL_SendOutputToPort( port, 0x60 + slot1, 0xff );
|
|
AL_SendOutputToPort( port, 0x60 + slot2, 0xff );
|
|
AL_SendOutputToPort( port, 0x80 + slot1, 0xff );
|
|
AL_SendOutputToPort( port, 0x80 + slot2, 0xff );
|
|
|
|
// Maximum attenuation
|
|
AL_SendOutputToPort( port, 0x40 + slot1, 0xff );
|
|
AL_SendOutputToPort( port, 0x40 + slot2, 0xff );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_StereoOn
|
|
|
|
Sets the card send info in stereo.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_StereoOn
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
if ( ( AL_Stereo ) && ( !AL_SendStereo ) )
|
|
{
|
|
AL_SendStereo = TRUE;
|
|
if ( AL_OPL3 )
|
|
{
|
|
// Set card to OPL3 operation
|
|
AL_SendOutputToPort( AL_RightPort, 0x5, 1 );
|
|
}
|
|
}
|
|
else if ( AL_OPL3 )
|
|
{
|
|
// Set card to OPL3 operation
|
|
AL_SendOutputToPort( AL_RightPort, 0x5, 1 );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_StereoOff
|
|
|
|
Sets the card send info in mono.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_StereoOff
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
if ( ( AL_Stereo ) && ( AL_SendStereo ) )
|
|
{
|
|
AL_SendStereo = FALSE;
|
|
if ( AL_OPL3 )
|
|
{
|
|
// Set card back to OPL2 operation
|
|
AL_SendOutputToPort( AL_RightPort, 0x5, 0 );
|
|
}
|
|
}
|
|
else if ( AL_OPL3 )
|
|
{
|
|
// Set card back to OPL2 operation
|
|
AL_SendOutputToPort( AL_RightPort, 0x5, 0 );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_Reset
|
|
|
|
Sets the card to a known (quiet) state.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_Reset
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
AL_SendOutputToPort( ADLIB_PORT, 1, 0x20 );
|
|
AL_SendOutputToPort( ADLIB_PORT, 0x08, 0 );
|
|
|
|
// Set the values: AM Depth, VIB depth & Rhythm
|
|
AL_SendOutputToPort( ADLIB_PORT, 0xBD, 0 );
|
|
|
|
AL_StereoOn();
|
|
|
|
if ( ( AL_SendStereo ) || ( AL_OPL3 ) )
|
|
{
|
|
AL_FlushCard( AL_LeftPort );
|
|
AL_FlushCard( AL_RightPort );
|
|
}
|
|
else
|
|
{
|
|
AL_FlushCard( ADLIB_PORT );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_ReserveVoice
|
|
|
|
Marks a voice as being not available for use. This allows the
|
|
driver to use the rest of the card while another driver uses the
|
|
reserved voice.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int AL_ReserveVoice
|
|
(
|
|
int voice
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
|
|
if ( ( voice < 0 ) || ( voice >= NUM_VOICES ) )
|
|
{
|
|
return( AL_Error );
|
|
}
|
|
|
|
if ( VoiceReserved[ voice ] )
|
|
{
|
|
return( AL_Warning );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
if ( Voice[ voice ].status == NOTE_ON )
|
|
{
|
|
AL_NoteOff( Voice[ voice ].channel, Voice[ voice ].key, 0 );
|
|
}
|
|
|
|
VoiceReserved[ voice ] = TRUE;
|
|
LL_Remove( VOICE, &Voice_Pool, &Voice[ voice ] );
|
|
|
|
RestoreInterrupts( flags );
|
|
return( AL_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_ReleaseVoice
|
|
|
|
Marks a previously reserved voice as being free to use.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int AL_ReleaseVoice
|
|
(
|
|
int voice
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
|
|
if ( ( voice < 0 ) || ( voice >= NUM_VOICES ) )
|
|
{
|
|
return( AL_Error );
|
|
}
|
|
|
|
if ( !VoiceReserved[ voice ] )
|
|
{
|
|
return( AL_Warning );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
VoiceReserved[ voice ] = FALSE;
|
|
LL_AddToTail( VOICE, &Voice_Pool, &Voice[ voice ] );
|
|
|
|
RestoreInterrupts( flags );
|
|
return( AL_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_NoteOff
|
|
|
|
Turns off a note on the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_NoteOff
|
|
(
|
|
int channel,
|
|
int key,
|
|
int velocity
|
|
)
|
|
|
|
{
|
|
int voice;
|
|
int port;
|
|
int voc;
|
|
|
|
// We only play channels 1 through 10
|
|
if ( channel > AL_MaxMidiChannel )
|
|
{
|
|
return;
|
|
}
|
|
|
|
voice = AL_GetVoice( channel, key );
|
|
|
|
if ( voice == AL_VoiceNotFound )
|
|
{
|
|
return;
|
|
}
|
|
|
|
Voice[ voice ].status = NOTE_OFF;
|
|
|
|
port = Voice[ voice ].port;
|
|
voc = ( voice >= NUM_VOICES ) ? voice - NUM_VOICES : voice;
|
|
|
|
if ( AL_SendStereo )
|
|
{
|
|
AL_SendOutputToPort( AL_LeftPort, 0xB0 + voice,
|
|
hibyte( Voice[ voice ].pitchleft ) );
|
|
AL_SendOutputToPort( AL_RightPort, 0xB0 + voice,
|
|
hibyte( Voice[ voice ].pitchright ) );
|
|
}
|
|
else
|
|
{
|
|
AL_SendOutput( port, 0xB0 + voc, hibyte( Voice[ voice ].pitchleft ) );
|
|
}
|
|
|
|
LL_Remove( VOICE, &Channel[ channel ].Voices, &Voice[ voice ] );
|
|
LL_AddToTail( VOICE, &Voice_Pool, &Voice[ voice ] );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_NoteOn
|
|
|
|
Plays a note on the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_NoteOn
|
|
(
|
|
int channel,
|
|
int key,
|
|
int velocity
|
|
)
|
|
|
|
{
|
|
int voice;
|
|
|
|
// We only play channels 1 through 10
|
|
if ( channel > AL_MaxMidiChannel )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( velocity == 0 )
|
|
{
|
|
AL_NoteOff( channel, key, velocity );
|
|
return;
|
|
}
|
|
|
|
voice = AL_AllocVoice();
|
|
|
|
if ( voice == AL_VoiceNotFound )
|
|
{
|
|
if ( Channel[ 9 ].Voices.start )
|
|
{
|
|
AL_NoteOff( 9, Channel[ 9 ].Voices.start->key, 0 );
|
|
voice = AL_AllocVoice();
|
|
}
|
|
if ( voice == AL_VoiceNotFound )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
Voice[ voice ].key = key;
|
|
Voice[ voice ].channel = channel;
|
|
Voice[ voice ].velocity = velocity;
|
|
Voice[ voice ].status = NOTE_ON;
|
|
|
|
LL_AddToTail( VOICE, &Channel[ channel ].Voices, &Voice[ voice ] );
|
|
|
|
AL_SetVoiceTimbre( voice );
|
|
AL_SetVoiceVolume( voice );
|
|
AL_SetVoicePitch( voice );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_AllNotesOff
|
|
|
|
Turns off all currently playing voices.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_AllNotesOff
|
|
(
|
|
int channel
|
|
)
|
|
|
|
{
|
|
while( Channel[ channel ].Voices.start != NULL )
|
|
{
|
|
AL_NoteOff( channel, Channel[ channel ].Voices.start->key, 0 );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_ControlChange
|
|
|
|
Sets the value of a controller on the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_ControlChange
|
|
(
|
|
int channel,
|
|
int type,
|
|
int data
|
|
)
|
|
|
|
{
|
|
// We only play channels 1 through 10
|
|
if ( channel > AL_MaxMidiChannel )
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch( type )
|
|
{
|
|
case MIDI_VOLUME :
|
|
AL_SetChannelVolume( channel, data );
|
|
break;
|
|
|
|
case MIDI_PAN :
|
|
AL_SetChannelPan( channel, data );
|
|
break;
|
|
|
|
case MIDI_DETUNE :
|
|
AL_SetChannelDetune( channel, data );
|
|
break;
|
|
|
|
case MIDI_ALL_NOTES_OFF :
|
|
AL_AllNotesOff( channel );
|
|
break;
|
|
|
|
case MIDI_RESET_ALL_CONTROLLERS :
|
|
AL_ResetVoices();
|
|
AL_SetChannelVolume( channel, AL_DefaultChannelVolume );
|
|
AL_SetChannelPan( channel, 64 );
|
|
AL_SetChannelDetune( channel, 0 );
|
|
break;
|
|
|
|
case MIDI_RPN_MSB :
|
|
Channel[ channel ].RPN &= 0x00FF;
|
|
Channel[ channel ].RPN |= ( data & 0xFF ) << 8;
|
|
break;
|
|
|
|
case MIDI_RPN_LSB :
|
|
Channel[ channel ].RPN &= 0xFF00;
|
|
Channel[ channel ].RPN |= data & 0xFF;
|
|
break;
|
|
|
|
case MIDI_DATAENTRY_MSB :
|
|
if ( Channel[ channel ].RPN == MIDI_PITCHBEND_RPN )
|
|
{
|
|
Channel[ channel ].PitchBendSemiTones = data;
|
|
Channel[ channel ].PitchBendRange =
|
|
Channel[ channel ].PitchBendSemiTones * 100 +
|
|
Channel[ channel ].PitchBendHundreds;
|
|
}
|
|
break;
|
|
|
|
case MIDI_DATAENTRY_LSB :
|
|
if ( Channel[ channel ].RPN == MIDI_PITCHBEND_RPN )
|
|
{
|
|
Channel[ channel ].PitchBendHundreds = data;
|
|
Channel[ channel ].PitchBendRange =
|
|
Channel[ channel ].PitchBendSemiTones * 100 +
|
|
Channel[ channel ].PitchBendHundreds;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_ProgramChange
|
|
|
|
Selects the instrument to use on the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_ProgramChange
|
|
(
|
|
int channel,
|
|
int patch
|
|
)
|
|
|
|
{
|
|
// We only play channels 1 through 10
|
|
if ( channel > AL_MaxMidiChannel )
|
|
{
|
|
return;
|
|
}
|
|
|
|
Channel[ channel ].Timbre = patch;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetPitchBend
|
|
|
|
Sets the pitch bend amount on the specified MIDI channel.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_SetPitchBend
|
|
(
|
|
int channel,
|
|
int lsb,
|
|
int msb
|
|
)
|
|
|
|
{
|
|
int pitchbend;
|
|
unsigned long TotalBend;
|
|
VOICE *voice;
|
|
|
|
// We only play channels 1 through 10
|
|
if ( channel > AL_MaxMidiChannel )
|
|
{
|
|
return;
|
|
}
|
|
|
|
pitchbend = lsb + ( msb << 8 );
|
|
Channel[ channel ].Pitchbend = pitchbend;
|
|
|
|
TotalBend = pitchbend * Channel[ channel ].PitchBendRange;
|
|
TotalBend /= ( PITCHBEND_CENTER / FINETUNE_RANGE );
|
|
|
|
Channel[ channel ].KeyOffset = ( int )( TotalBend / FINETUNE_RANGE );
|
|
Channel[ channel ].KeyOffset -= Channel[ channel ].PitchBendSemiTones;
|
|
|
|
Channel[ channel ].KeyDetune = ( unsigned )( TotalBend % FINETUNE_RANGE );
|
|
|
|
voice = Channel[ channel ].Voices.start;
|
|
while( voice != NULL )
|
|
{
|
|
AL_SetVoicePitch( voice->num );
|
|
voice = voice->next;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_DetectFM
|
|
|
|
Determines if an Adlib compatible card is installed in the machine.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int AL_DetectFM
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int status1;
|
|
int status2;
|
|
int i;
|
|
|
|
if ( USER_CheckParameter( NO_ADLIB_DETECTION ) )
|
|
{
|
|
return( FALSE );
|
|
}
|
|
|
|
AL_SendOutputToPort( ADLIB_PORT, 4, 0x60 ); // Reset T1 & T2
|
|
AL_SendOutputToPort( ADLIB_PORT, 4, 0x80 ); // Reset IRQ
|
|
|
|
status1 = inp( ADLIB_PORT );
|
|
|
|
AL_SendOutputToPort( ADLIB_PORT, 2, 0xff ); // Set timer 1
|
|
AL_SendOutputToPort( ADLIB_PORT, 4, 0x21 ); // Start timer 1
|
|
|
|
for( i = 100; i > 0; i-- )
|
|
{
|
|
inp( ADLIB_PORT );
|
|
}
|
|
|
|
status2 = inp( ADLIB_PORT );
|
|
|
|
AL_SendOutputToPort( ADLIB_PORT, 4, 0x60 );
|
|
AL_SendOutputToPort( ADLIB_PORT, 4, 0x80 );
|
|
|
|
return( ( ( status1 & 0xe0 ) == 0x00 ) && ( ( status2 & 0xe0 ) == 0xc0 ) );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_LockEnd
|
|
|
|
Used for determining the length of the functions to lock in memory.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void AL_LockEnd
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_Shutdown
|
|
|
|
Ends use of the sound card and resets it to a quiet state.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_Shutdown
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
AL_StereoOff();
|
|
|
|
AL_OPL3 = FALSE;
|
|
AL_ResetVoices();
|
|
AL_Reset();
|
|
|
|
DPMI_UnlockMemoryRegion( AL_LockStart, AL_LockEnd );
|
|
DPMI_Unlock( slotVoice );
|
|
DPMI_Unlock( VoiceLevel );
|
|
DPMI_Unlock( VoiceKsl );
|
|
DPMI_Unlock( offsetSlot );
|
|
DPMI_Unlock( NotePitch );
|
|
DPMI_Unlock( OctavePitch );
|
|
DPMI_Unlock( NoteMod12 );
|
|
DPMI_Unlock( NoteDiv12 );
|
|
DPMI_Unlock( VoiceReserved );
|
|
DPMI_Unlock( Voice );
|
|
DPMI_Unlock( Voice_Pool );
|
|
DPMI_Unlock( Channel );
|
|
DPMI_Unlock( AL_LeftPort );
|
|
DPMI_Unlock( AL_RightPort );
|
|
DPMI_Unlock( AL_Stereo );
|
|
DPMI_Unlock( AL_SendStereo );
|
|
DPMI_Unlock( AL_OPL3 );
|
|
DPMI_Unlock( AL_MaxMidiChannel );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_SetMaxMidiChannel
|
|
|
|
Sets the maximum MIDI channel that FM cards respond to.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_SetMaxMidiChannel
|
|
(
|
|
int channel
|
|
)
|
|
|
|
{
|
|
AL_MaxMidiChannel = channel - 1;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_Init
|
|
|
|
Begins use of the sound card.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int AL_Init
|
|
(
|
|
int soundcard
|
|
)
|
|
|
|
{
|
|
BLASTER_CONFIG Blaster;
|
|
int status;
|
|
|
|
status = DPMI_LockMemoryRegion( AL_LockStart, AL_LockEnd );
|
|
status |= DPMI_Lock( slotVoice );
|
|
status |= DPMI_Lock( VoiceLevel );
|
|
status |= DPMI_Lock( VoiceKsl );
|
|
status |= DPMI_Lock( offsetSlot );
|
|
status |= DPMI_Lock( NotePitch );
|
|
status |= DPMI_Lock( OctavePitch );
|
|
status |= DPMI_Lock( NoteMod12 );
|
|
status |= DPMI_Lock( NoteDiv12 );
|
|
status |= DPMI_Lock( VoiceReserved );
|
|
status |= DPMI_Lock( Voice );
|
|
status |= DPMI_Lock( Voice_Pool );
|
|
status |= DPMI_Lock( Channel );
|
|
status |= DPMI_Lock( AL_LeftPort );
|
|
status |= DPMI_Lock( AL_RightPort );
|
|
status |= DPMI_Lock( AL_Stereo );
|
|
status |= DPMI_Lock( AL_SendStereo );
|
|
status |= DPMI_Lock( AL_OPL3 );
|
|
status |= DPMI_Lock( AL_MaxMidiChannel );
|
|
|
|
if ( status != DPMI_Ok )
|
|
{
|
|
return( AL_Error );
|
|
}
|
|
|
|
AL_Stereo = FALSE;
|
|
AL_OPL3 = FALSE;
|
|
AL_LeftPort = 0x388;
|
|
AL_RightPort = 0x388;
|
|
|
|
switch( soundcard )
|
|
{
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
AL_OPL3 = TRUE;
|
|
AL_LeftPort = 0x388;
|
|
AL_RightPort = 0x38A;
|
|
break;
|
|
|
|
case SoundBlaster :
|
|
status = BLASTER_GetCardSettings( &Blaster );
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
status = BLASTER_GetEnv( &Blaster );
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch( Blaster.Type )
|
|
{
|
|
case SBPro2 :
|
|
case SB16 :
|
|
AL_OPL3 = TRUE;
|
|
AL_LeftPort = Blaster.Address;
|
|
AL_RightPort = Blaster.Address + 2;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
// Temporarally commented out for ROTT.
|
|
// Stereo FM seems to take too long on some computers and
|
|
// causes the mouse driver to miss interrupts.
|
|
|
|
/*
|
|
switch( soundcard )
|
|
{
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
AL_OPL3 = TRUE;
|
|
AL_Stereo = TRUE;
|
|
AL_LeftPort = 0x388;
|
|
AL_RightPort = 0x38A;
|
|
break;
|
|
|
|
case SoundBlaster :
|
|
status = BLASTER_GetCardSettings( &Blaster );
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
status = BLASTER_GetEnv( &Blaster );
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch( Blaster.Type )
|
|
{
|
|
case SBPro2 :
|
|
case SB16 :
|
|
AL_OPL3 = TRUE;
|
|
AL_Stereo = TRUE;
|
|
AL_LeftPort = Blaster.Address;
|
|
AL_RightPort = Blaster.Address + 2;
|
|
break;
|
|
|
|
case SBPro :
|
|
AL_Stereo = TRUE;
|
|
AL_LeftPort = Blaster.Address;
|
|
AL_RightPort = Blaster.Address + 2;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
*/
|
|
|
|
AL_CalcPitchInfo();
|
|
AL_Reset();
|
|
AL_ResetVoices();
|
|
|
|
return( AL_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: AL_RegisterTimbreBank
|
|
|
|
Copies user supplied timbres over the default timbre bank.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void AL_RegisterTimbreBank
|
|
(
|
|
unsigned char *timbres
|
|
)
|
|
|
|
{
|
|
int i;
|
|
|
|
for( i = 0; i < 256; i++ )
|
|
{
|
|
ADLIB_TimbreBank[ i ].SAVEK[ 0 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].SAVEK[ 1 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Level[ 0 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Level[ 1 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Env1[ 0 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Env1[ 1 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Env2[ 0 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Env2[ 1 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Wave[ 0 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Wave[ 1 ] = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Feedback = *( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Transpose = *( signed char * )( timbres++ );
|
|
ADLIB_TimbreBank[ i ].Velocity = *( signed char * )( timbres++ );
|
|
}
|
|
}
|