duke3d/duke3d.vcproj

326 lines
7.2 KiB
XML
Executable File

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="Duke3d"
ProjectGUID="{F83AC009-740D-4980-8B9B-E414E8CAE826}"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\ReleaseVC7"
IntermediateDirectory=".\ReleaseVC7"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="TRUE"
FavorSizeOrSpeed="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="buildengine\SDL-1.2.5\include;buildengine\SDL_mixer-1.2.5\include;.\buildengine;.\buildengine"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;USE_I386_ASM;PLATFORM_WIN32"
RuntimeLibrary="4"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/Duke3d.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib sdl.lib sdl_mixer.lib winmm.lib"
OutputFile="./ReleaseVC7/duke3d.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;buildengine\SDL-1.2.5\lib&quot;;&quot;buildengine\SDL_mixer-1.2.5\lib&quot;"
ProgramDatabaseFile=".\ReleaseVC7/Duke3dw32.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/Duke3d.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="0"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\DebugVC7"
IntermediateDirectory=".\DebugVC7"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="buildengine\SDL-1.2.5\include;buildengine\SDL_mixer-1.2.5\include;.\buildengine"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;USE_I386_ASM;PLATFORM_WIN32"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/Duke3d.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib sdl.lib sdl_mixer.lib winmm.lib"
OutputFile="./DebugVC7/duke3d.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;buildengine\SDL-1.2.5\lib&quot;;&quot;buildengine\SDL_mixer-1.2.5\lib&quot;"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\DebugVC7/Duke3dw32.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/Duke3d.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="0"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="actors.c">
</File>
<File
RelativePath="animlib.c">
</File>
<File
RelativePath="config.c">
</File>
<File
RelativePath="control.c">
</File>
<File
RelativePath="audiolib\dsl.c">
</File>
<File
RelativePath="dukemusc.c">
</File>
<File
RelativePath="audiolib\fx_man.c">
</File>
<File
RelativePath="game.c">
</File>
<File
RelativePath="gamedef.c">
</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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<File
RelativePath="audiolib\mvreverb.c">
</File>
<File
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</File>
<File
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</File>
<File
RelativePath="player.c">
</File>
<File
RelativePath="premap.c">
</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
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<File
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<File
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<File
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</File>
<File
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</File>
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</File>
<File
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<File
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<File
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<File
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<File
RelativePath="audiolib\usrhooks.h">
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<File
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</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>