2564 lines
68 KiB
C
Executable File
2564 lines
68 KiB
C
Executable File
/*
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* An SDL replacement for BUILD's VESA code.
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*
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* Written by Ryan C. Gordon. (icculus@clutteredmind.org)
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*
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* Please do NOT harrass Ken Silverman about any code modifications
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* (including this file) to BUILD.
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*/
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/*
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* "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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* Ken Silverman's official web site: "http://www.advsys.net/ken"
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* See the included license file "BUILDLIC.TXT" for license info.
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* This file IS NOT A PART OF Ken Silverman's original release
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#ifndef PLATFORM_WIN32
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#include <sys/param.h>
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#endif
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#include "platform.h"
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#if (!defined PLATFORM_SUPPORTS_SDL)
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#error This platform apparently does not use SDL. Do not compile this.
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#endif
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#include "SDL.h"
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#include "build.h"
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#include "display.h"
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#include "pragmas.h"
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#include "engine.h"
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#if (defined USE_OPENGL)
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#include "buildgl.h"
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#endif
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/* need VirtualProtect() from win32 API... */
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#if ((defined PLATFORM_WIN32) && (defined USE_I386_ASM))
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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typedef enum
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{
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RENDERER_SOFTWARE,
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RENDERER_OPENGL3D,
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RENDERER_TOTAL
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} sdl_renderer_type;
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const char *renderer_name[RENDERER_TOTAL];
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#define ENVRSTR_RENDERER_SOFTWARE "software"
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#define ENVRSTR_RENDERER_OPENGL3D "opengl3d"
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static sdl_renderer_type renderer = RENDERER_SOFTWARE;
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/* !!! ugh. Clean this up. */
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#if (!defined __WATCOMC__)
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#include "a.h"
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#else
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extern long setvlinebpl(long);
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#pragma aux setvlinebpl parm [eax];
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#endif /* __WATCOMC__ */
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#include "cache1d.h"
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/*
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* !!! I'd like this to be temporary. --ryan.
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* !!! That is, the self-modifying part, so I can ditch the mprotect() stuff.
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*/
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#if ((defined PLATFORM_UNIX) && (defined USE_I386_ASM))
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#include <sys/mman.h>
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#include <limits.h>
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#ifndef PAGESIZE
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#define PAGESIZE 4096
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#endif
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#endif
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#ifdef PLATFORM_MACOSX
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#include <CoreServices/CoreServices.h>
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#endif
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/*
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* !!! remove the surface_end checks, for speed's sake. They are a
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* !!! needed safety right now. --ryan.
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*/
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#define DEFAULT_MAXRESWIDTH 1600
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#define DEFAULT_MAXRESHEIGHT 1200
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#define UNLOCK_SURFACE_AND_RETURN if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface); return;
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static unsigned char tempbuf[MAXWALLS];
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static char pcxheader[128] =
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{
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0xa,0x5,0x1,0x8,0x0,0x0,0x0,0x0,0x3f,0x1,0xc7,0x0,
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0x40,0x1,0xc8,0x0,0x0,0x0,0x0,0x8,0x8,0x8,0x10,0x10,
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0x10,0x18,0x18,0x18,0x20,0x20,0x20,0x28,0x28,0x28,0x30,0x30,
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0x30,0x38,0x38,0x38,0x40,0x40,0x40,0x48,0x48,0x48,0x50,0x50,
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0x50,0x58,0x58,0x58,0x60,0x60,0x60,0x68,0x68,0x68,0x70,0x70,
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0x70,0x78,0x78,0x78,0x0,0x1,0x40,0x1,0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
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};
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static char vgapal16[48] =
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{
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00,00,00,00,00,42,00,42,00,00,42,42,42,00,00,42,00,42,42,21,00,42,42,42,
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21,21,21,21,21,63,21,63,21,21,63,63,63,21,21,63,21,63,63,63,21,63,63,63,
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};
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int _argc = 0;
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char **_argv = NULL;
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/* !!! move these elsewhere? */
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long xres, yres, bytesperline, frameplace, imageSize, maxpages;
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char *screen, vesachecked;
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long buffermode, origbuffermode, linearmode;
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char permanentupdate = 0, vgacompatible;
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SDL_Surface *surface = NULL; /* This isn't static so that we can use it elsewhere AH */
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static int debug_hall_of_mirrors = 0;
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static Uint32 sdl_flags = SDL_HWPALETTE;
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static long mouse_x = 0;
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static long mouse_y = 0;
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static long mouse_relative_x = 0;
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static long mouse_relative_y = 0;
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static short mouse_buttons = 0;
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static int mouse_grabbed = 0;
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static unsigned int lastkey = 0;
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static SDL_TimerID primary_timer = NULL;
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/* so we can make use of setcolor16()... - DDOI */
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static unsigned char drawpixel_color=0;
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/* These hold the colors for the 256 color palette when in 16-color mode - DDOI */
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static char backup_palette[48];
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static int in_egapalette = 0;
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/* The standard EGA palette in BUILD format - DDOI */
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static char egapalette[] = { 0, 0, 0,
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0, 0, 42,
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0, 42, 0,
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0, 42, 42,
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42, 0, 0,
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42, 0, 42,
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42, 21, 0,
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42, 42, 42,
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21, 21, 21,
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21, 21, 63,
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21, 63, 21,
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21, 63, 63,
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63, 21, 21,
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63, 21, 63,
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63, 63, 21,
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63, 63, 63
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};
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static unsigned int scancodes[SDLK_LAST];
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static long last_render_ticks = 0;
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long total_render_time = 1;
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long total_rendered_frames = 0;
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static char *titlelong = NULL;
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static char *titleshort = NULL;
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void restore256_palette (void);
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void set16color_palette (void);
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static FILE *_sdl_debug_file = NULL;
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#ifdef DC
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#define sdldebug(fmt,args...) printf("BUILDSDL: " fmt "\n",##args)
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#else
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static __inline void __out_sdldebug(const char *subsystem,
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const char *fmt, va_list ap)
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{
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fprintf(_sdl_debug_file, "%s: ", subsystem);
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vfprintf(_sdl_debug_file, fmt, ap);
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fprintf(_sdl_debug_file, "\n");
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fflush(_sdl_debug_file);
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} /* __out_sdldebug */
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static void sdldebug(const char *fmt, ...)
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{
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va_list ap;
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if (_sdl_debug_file)
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{
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va_start(ap, fmt);
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__out_sdldebug("BUILDSDL", fmt, ap);
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va_end(ap);
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} /* if */
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} /* sdldebug */
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#endif
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#if (defined USE_OPENGL)
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void sgldebug(const char *fmt, ...)
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{
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va_list ap;
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if (_sdl_debug_file)
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{
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va_start(ap, fmt);
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__out_sdldebug("BUILDSDL/GL", fmt, ap);
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va_end(ap);
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} /* if */
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} /* sgldebug */
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#endif
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static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str,
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size_t strsize, Uint32 flag,
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const char *flagstr)
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{
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if (_surface->flags & flag)
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{
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if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) )
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strcpy(str + (strsize - 5), " ...");
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else
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strcat(str, flagstr);
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} /* if */
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} /* append_sdl_surface_flag */
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#define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl)
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#define print_tf_state(str, val) sdldebug("%s: {%s}", str, (val) ? "true" : "false" )
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static void output_surface_info(SDL_Surface *_surface)
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{
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const SDL_VideoInfo *info;
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char f[256];
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if (!_sdl_debug_file)
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return;
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if (_surface == NULL)
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{
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sdldebug("-WARNING- You've got a NULL screen surface!");
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}
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else
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{
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f[0] = '\0';
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sdldebug("screen surface is (%dx%dx%dbpp).",
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_surface->w, _surface->h, _surface->format->BitsPerPixel);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SWSURFACE);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWSURFACE);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_ASYNCBLIT);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_ANYFORMAT);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWPALETTE);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_DOUBLEBUF);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_FULLSCREEN);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_OPENGL);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_OPENGLBLIT);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RESIZABLE);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_NOFRAME);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_HWACCEL);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SRCCOLORKEY);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RLEACCELOK);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_RLEACCEL);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_SRCALPHA);
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append_sdl_surface_flag(_surface, f, sizeof (f), SDL_PREALLOC);
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if (f[0] == '\0')
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strcpy(f, " (none)");
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sdldebug("New vidmode flags:%s", f);
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info = SDL_GetVideoInfo();
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assert(info != NULL);
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print_tf_state("hardware surface available", info->hw_available);
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print_tf_state("window manager available", info->wm_available);
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print_tf_state("accelerated hardware->hardware blits", info->blit_hw);
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print_tf_state("accelerated hardware->hardware colorkey blits", info->blit_hw_CC);
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print_tf_state("accelerated hardware->hardware alpha blits", info->blit_hw_A);
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print_tf_state("accelerated software->hardware blits", info->blit_sw);
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print_tf_state("accelerated software->hardware colorkey blits", info->blit_sw_CC);
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print_tf_state("accelerated software->hardware alpha blits", info->blit_sw_A);
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print_tf_state("accelerated color fills", info->blit_fill);
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sdldebug("video memory: (%d)", info->video_mem);
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} /* else */
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} /* output_surface_info */
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static void output_driver_info(void)
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{
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char buffer[256];
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if (!_sdl_debug_file)
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return;
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sdldebug("Using BUILD renderer \"%s\".", renderer_name[renderer]);
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if (SDL_VideoDriverName(buffer, sizeof (buffer)) == NULL)
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{
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sdldebug("-WARNING- SDL_VideoDriverName() returned NULL!");
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} /* if */
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else
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{
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sdldebug("Using SDL video driver \"%s\".", buffer);
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} /* else */
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} /* output_driver_info */
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static Uint8 *get_framebuffer(void)
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{
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assert(renderer != RENDERER_OPENGL3D);
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if (renderer == RENDERER_SOFTWARE)
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return((Uint8 *) surface->pixels);
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else if (renderer == RENDERER_OPENGL3D)
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return((Uint8 *) frameplace);
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return(NULL);
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} /* get_framebuffer */
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int using_opengl(void)
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{
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return(renderer == RENDERER_OPENGL3D);
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} /* using_opengl */
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/*
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* !!! This is almost an entire copy of the original setgamemode().
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* !!! Figure out what is needed for just 2D mode, and separate that
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* !!! out. Then, place the original setgamemode() back into engine.c,
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* !!! and remove our simple implementation (and this function.)
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* !!! Just be sure to keep the non-DOS things, like the window's
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* !!! titlebar caption. --ryan.
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*/
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static char screenalloctype = 255;
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static void init_new_res_vars(int davidoption)
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{
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int i = 0;
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int j = 0;
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setupmouse();
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SDL_WM_SetCaption(titlelong, titleshort);
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xdim = xres = surface->w;
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ydim = yres = surface->h;
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bytesperline = surface->w;
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vesachecked = 1;
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vgacompatible = 1;
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linearmode = 1;
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qsetmode = surface->h;
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activepage = visualpage = 0;
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horizlookup = horizlookup2 = NULL;
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if (renderer == RENDERER_OPENGL3D)
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frameplace = (long) NULL;
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else
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frameplace = (long) ( ((Uint8 *) surface->pixels) );
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if (screen != NULL)
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{
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if (screenalloctype == 0) kkfree((void *)screen);
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if (screenalloctype == 1) suckcache((long *)screen);
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screen = NULL;
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} /* if */
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if (davidoption != -1)
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{
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switch(vidoption)
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{
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case 1:i = xdim*ydim; break;
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case 2: xdim = 320; ydim = 200; i = xdim*ydim; break;
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case 6: xdim = 320; ydim = 200; i = 131072; break;
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default: assert(0);
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}
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j = ydim*4*sizeof(long); /* Leave room for horizlookup&horizlookup2 */
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screenalloctype = 0;
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if ((screen = (char *)kkmalloc(i+(j<<1))) == NULL)
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{
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allocache((long *)&screen,i+(j<<1),&permanentlock);
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screenalloctype = 1;
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}
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/* !!! FIXME: Should screen get allocated above if in opengl3d mode? */
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if (renderer == RENDERER_OPENGL3D)
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frameplace = (long) NULL;
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else
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{
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frameplace = FP_OFF(screen);
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horizlookup = (long *)(frameplace+i);
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horizlookup2 = (long *)(frameplace+i+j);
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} /* else */
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} /* if */
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j = 0;
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for(i = 0; i <= ydim; i++)
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{
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ylookup[i] = j;
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j += bytesperline;
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} /* for */
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horizycent = ((ydim*4)>>1);
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/* Force drawrooms to call dosetaspect & recalculate stuff */
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oxyaspect = oxdimen = oviewingrange = -1;
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setvlinebpl(bytesperline);
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if (davidoption != -1)
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{
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setview(0L,0L,xdim-1,ydim-1);
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clearallviews(0L);
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} /* if */
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setbrightness((char) curbrightness, (unsigned char *) &palette[0]);
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if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); }
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} /* init_new_res_vars */
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static void go_to_new_vid_mode(int vidoption, int w, int h)
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{
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getvalidvesamodes();
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SDL_ClearError();
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surface = SDL_SetVideoMode(w, h, 8, sdl_flags);
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if (surface == NULL)
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{
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fprintf(stderr, "BUILDSDL: Failed to set %dx%d video mode!\n"
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"BUILDSDL: SDL_Error() says [%s].\n",
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w, h, SDL_GetError());
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SDL_Quit();
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exit(13);
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} /* if */
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output_surface_info(surface);
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init_new_res_vars(vidoption);
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} /* go_to_new_vid_mode */
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static __inline int sdl_mouse_button_filter(SDL_MouseButtonEvent const *event)
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{
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/*
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* What bits BUILD expects:
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* 0 left button pressed if 1
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* 1 right button pressed if 1
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* 2 middle button pressed if 1
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*
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* (That is, this is what Int 33h (AX=0x05) returns...)
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*
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* additionally 3&4 are set for the mouse wheel
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*/
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Uint8 button = event->button;
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if (button >= sizeof (mouse_buttons) * 8)
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return(0);
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if (button == SDL_BUTTON_RIGHT)
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button = SDL_BUTTON_MIDDLE;
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else if (button == SDL_BUTTON_MIDDLE)
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button = SDL_BUTTON_RIGHT;
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if (((const SDL_MouseButtonEvent*)event)->state)
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mouse_buttons |= 1<<(button-1);
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else if (button != 4 && button != 5)
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mouse_buttons ^= 1<<(button-1);
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|
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#if 0
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|
Uint8 bmask = SDL_GetMouseState(NULL, NULL);
|
|
mouse_buttons = 0;
|
|
if (bmask & SDL_BUTTON_LMASK) mouse_buttons |= 1;
|
|
if (bmask & SDL_BUTTON_RMASK) mouse_buttons |= 2;
|
|
if (bmask & SDL_BUTTON_MMASK) mouse_buttons |= 4;
|
|
#endif
|
|
|
|
return(0);
|
|
} /* sdl_mouse_up_filter */
|
|
|
|
|
|
static int sdl_mouse_motion_filter(SDL_Event const *event)
|
|
{
|
|
if (surface == NULL)
|
|
return(0);
|
|
|
|
if (event->type == SDL_JOYBALLMOTION)
|
|
{
|
|
mouse_relative_x = event->jball.xrel/100;
|
|
mouse_relative_y = event->jball.yrel/100;
|
|
mouse_x += mouse_relative_x;
|
|
mouse_y += mouse_relative_y;
|
|
} /* if */
|
|
else
|
|
{
|
|
if (mouse_grabbed)
|
|
{
|
|
mouse_relative_x += event->motion.xrel;
|
|
mouse_relative_y += event->motion.yrel;
|
|
mouse_x += mouse_relative_x;
|
|
mouse_y += mouse_relative_y;
|
|
} /* if */
|
|
else
|
|
{
|
|
mouse_relative_x += event->motion.x - mouse_x;
|
|
mouse_relative_y += event->motion.y - mouse_y;
|
|
mouse_x = event->motion.x;
|
|
mouse_y = event->motion.y;
|
|
} /* else */
|
|
} /* else */
|
|
|
|
if (mouse_x < 0) mouse_x = 0;
|
|
if (mouse_x > surface->w) mouse_x = surface->w;
|
|
if (mouse_y < 0) mouse_y = 0;
|
|
if (mouse_y > surface->h) mouse_y = surface->h;
|
|
|
|
return(0);
|
|
} /* sdl_mouse_motion_filter */
|
|
|
|
|
|
/**
|
|
* Attempt to flip the video surface to fullscreen or windowed mode.
|
|
* Attempts to maintain the surface's state, but makes no guarantee
|
|
* that pointers (i.e., the surface's pixels field) will be the same
|
|
* after this call.
|
|
*
|
|
* Caveats: Your surface pointers will be changing; if you have any other
|
|
* copies laying about, they are invalidated.
|
|
*
|
|
* Do NOT call this from an SDL event filter on Windows. You can
|
|
* call it based on the return values from SDL_PollEvent, etc, just
|
|
* not during the function you passed to SDL_SetEventFilter().
|
|
*
|
|
* Thread safe? Likely not.
|
|
*
|
|
* @param surface pointer to surface ptr to toggle. May be different
|
|
* pointer on return. MAY BE NULL ON RETURN IF FAILURE!
|
|
* @param flags pointer to flags to set on surface. The value pointed
|
|
* to will be XOR'd with SDL_FULLSCREEN before use. Actual
|
|
* flags set will be filled into pointer. Contents are
|
|
* undefined on failure. Can be NULL, in which case the
|
|
* surface's current flags are used.
|
|
* @return non-zero on success, zero on failure.
|
|
*/
|
|
static int attempt_fullscreen_toggle(SDL_Surface **surface, Uint32 *flags)
|
|
{
|
|
long framesize = 0;
|
|
void *pixels = NULL;
|
|
SDL_Rect clip;
|
|
Uint32 tmpflags = 0;
|
|
int w = 0;
|
|
int h = 0;
|
|
int bpp = 0;
|
|
int grabmouse = (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON);
|
|
int showmouse = SDL_ShowCursor(-1);
|
|
|
|
#if 0
|
|
SDL_Color *palette = NULL;
|
|
int ncolors = 0;
|
|
#endif
|
|
|
|
sdldebug("attempting to toggle fullscreen flag...");
|
|
|
|
if ( (!surface) || (!(*surface)) ) /* don't try if there's no surface. */
|
|
{
|
|
sdldebug("Null surface (?!). Not toggling fullscreen flag.");
|
|
return(0);
|
|
} /* if */
|
|
|
|
if (SDL_WM_ToggleFullScreen(*surface))
|
|
{
|
|
sdldebug("SDL_WM_ToggleFullScreen() seems to work on this system.");
|
|
if (flags)
|
|
*flags ^= SDL_FULLSCREEN;
|
|
return(1);
|
|
} /* if */
|
|
|
|
#if !PLATFORM_MACOSX
|
|
if ( !(SDL_GetVideoInfo()->wm_available) )
|
|
{
|
|
sdldebug("No window manager. Not toggling fullscreen flag.");
|
|
return(0);
|
|
} /* if */
|
|
#endif
|
|
|
|
sdldebug("toggling fullscreen flag The Hard Way...");
|
|
tmpflags = (*surface)->flags;
|
|
w = (*surface)->w;
|
|
h = (*surface)->h;
|
|
bpp = (*surface)->format->BitsPerPixel;
|
|
|
|
if (flags == NULL) /* use the surface's flags. */
|
|
flags = &tmpflags;
|
|
|
|
SDL_GetClipRect(*surface, &clip);
|
|
|
|
/* save the contents of the screen. */
|
|
if ( (!(tmpflags & SDL_OPENGL)) && (!(tmpflags & SDL_OPENGLBLIT)) )
|
|
{
|
|
framesize = (w * h) * ((*surface)->format->BytesPerPixel);
|
|
pixels = malloc(framesize);
|
|
if (pixels == NULL)
|
|
return(0);
|
|
memcpy(pixels, (*surface)->pixels, framesize);
|
|
} /* if */
|
|
|
|
#if 0
|
|
if ((*surface)->format->palette != NULL)
|
|
{
|
|
ncolors = (*surface)->format->palette->ncolors;
|
|
palette = malloc(ncolors * sizeof (SDL_Color));
|
|
if (palette == NULL)
|
|
{
|
|
free(pixels);
|
|
return(0);
|
|
} /* if */
|
|
memcpy(palette, (*surface)->format->palette->colors,
|
|
ncolors * sizeof (SDL_Color));
|
|
} /* if */
|
|
#endif
|
|
|
|
if (grabmouse)
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
|
|
SDL_ShowCursor(1);
|
|
|
|
*surface = SDL_SetVideoMode(w, h, bpp, (*flags) ^ SDL_FULLSCREEN);
|
|
|
|
if (*surface != NULL)
|
|
*flags ^= SDL_FULLSCREEN;
|
|
|
|
else /* yikes! Try to put it back as it was... */
|
|
{
|
|
*surface = SDL_SetVideoMode(w, h, bpp, tmpflags);
|
|
if (*surface == NULL) /* completely screwed. */
|
|
{
|
|
if (pixels != NULL)
|
|
free(pixels);
|
|
if (palette != NULL)
|
|
free(palette);
|
|
return(0);
|
|
} /* if */
|
|
} /* if */
|
|
|
|
/* Unfortunately, you lose your OpenGL image until the next frame... */
|
|
|
|
if (pixels != NULL)
|
|
{
|
|
memcpy((*surface)->pixels, pixels, framesize);
|
|
free(pixels);
|
|
} /* if */
|
|
|
|
#if 0
|
|
if (palette != NULL)
|
|
{
|
|
/* !!! FIXME : No idea if that flags param is right. */
|
|
SDL_SetPalette(*surface, SDL_LOGPAL, palette, 0, ncolors);
|
|
free(palette);
|
|
} /* if */
|
|
#else
|
|
setbrightness((char) curbrightness, (unsigned char *) &palette[0]);
|
|
#endif
|
|
|
|
SDL_SetClipRect(*surface, &clip);
|
|
|
|
if (grabmouse)
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
|
|
SDL_ShowCursor(showmouse);
|
|
|
|
output_surface_info(*surface);
|
|
|
|
return(1);
|
|
} /* attempt_fullscreen_toggle */
|
|
|
|
|
|
/*
|
|
* The windib driver can't alert us to the keypad enter key, which
|
|
* Ken's code depends on heavily. It sends it as the same key as the
|
|
* regular return key. These users will have to hit SHIFT-ENTER,
|
|
* which we check for explicitly, and give the engine a keypad enter
|
|
* enter event.
|
|
*/
|
|
static __inline int handle_keypad_enter_hack(const SDL_Event *event)
|
|
{
|
|
static int kp_enter_hack = 0;
|
|
int retval = 0;
|
|
|
|
if (event->key.keysym.sym == SDLK_RETURN)
|
|
{
|
|
if (event->key.state == SDL_PRESSED)
|
|
{
|
|
if (event->key.keysym.mod & KMOD_SHIFT)
|
|
{
|
|
kp_enter_hack = 1;
|
|
lastkey = scancodes[SDLK_KP_ENTER];
|
|
retval = 1;
|
|
} /* if */
|
|
} /* if */
|
|
|
|
else /* key released */
|
|
{
|
|
if (kp_enter_hack)
|
|
{
|
|
kp_enter_hack = 0;
|
|
lastkey = scancodes[SDLK_KP_ENTER];
|
|
retval = 1;
|
|
} /* if */
|
|
} /* if */
|
|
} /* if */
|
|
|
|
return(retval);
|
|
} /* handle_keypad_enter_hack */
|
|
|
|
|
|
static int sdl_key_filter(const SDL_Event *event)
|
|
{
|
|
SDL_GrabMode grab_mode = SDL_GRAB_OFF;
|
|
int extended;
|
|
int tmp;
|
|
|
|
#if PLATFORM_MACOSX /* Apple-Q */
|
|
{
|
|
static Uint32 cmdqticks = 0;
|
|
if ( (event->key.keysym.sym == SDLK_q) &&
|
|
(event->key.state == SDL_PRESSED) &&
|
|
(event->key.keysym.mod & KMOD_META) )
|
|
{
|
|
Uint32 t = SDL_GetTicks();
|
|
if (t - cmdqticks < 500) /* 2 hits within .5 second? */
|
|
{
|
|
SDL_Quit();
|
|
exit(0);
|
|
}
|
|
cmdqticks = t;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
if ( (event->key.keysym.sym == SDLK_g) &&
|
|
(event->key.state == SDL_PRESSED) &&
|
|
(event->key.keysym.mod & KMOD_CTRL) )
|
|
{
|
|
mouse_grabbed = ((mouse_grabbed) ? 0 : 1);
|
|
if (mouse_grabbed)
|
|
grab_mode = SDL_GRAB_ON;
|
|
SDL_WM_GrabInput(grab_mode);
|
|
return(0);
|
|
} /* if */
|
|
|
|
else if ( ( (event->key.keysym.sym == SDLK_RETURN) ||
|
|
(event->key.keysym.sym == SDLK_KP_ENTER) ) &&
|
|
(event->key.state == SDL_PRESSED) &&
|
|
(event->key.keysym.mod & KMOD_ALT) )
|
|
{
|
|
tmp = ((void *) frameplace == (void *) surface->pixels);
|
|
attempt_fullscreen_toggle(&surface, &sdl_flags);
|
|
assert(surface != NULL);
|
|
if (tmp)
|
|
frameplace = (long) surface->pixels;
|
|
return(0);
|
|
} /* if */
|
|
|
|
if (!handle_keypad_enter_hack(event))
|
|
lastkey = scancodes[event->key.keysym.sym];
|
|
|
|
if (lastkey == 0x0000) /* No DOS equivalent defined. */
|
|
return(0);
|
|
|
|
extended = ((lastkey & 0xFF00) >> 8);
|
|
if (extended != 0)
|
|
{
|
|
lastkey = extended;
|
|
keyhandler();
|
|
lastkey = (scancodes[event->key.keysym.sym] & 0xFF);
|
|
} /* if */
|
|
|
|
if (event->key.state == SDL_RELEASED)
|
|
lastkey += 128; /* +128 signifies that the key is released in DOS. */
|
|
|
|
keyhandler();
|
|
return(0);
|
|
} /* sdl_key_filter */
|
|
|
|
|
|
static int root_sdl_event_filter(const SDL_Event *event)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case SDL_KEYUP:
|
|
case SDL_KEYDOWN:
|
|
return(sdl_key_filter(event));
|
|
case SDL_JOYBALLMOTION:
|
|
case SDL_MOUSEMOTION:
|
|
return(sdl_mouse_motion_filter(event));
|
|
case SDL_MOUSEBUTTONUP:
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
return(sdl_mouse_button_filter((const SDL_MouseButtonEvent*)event));
|
|
case SDL_QUIT:
|
|
/* !!! rcg TEMP */
|
|
SDL_Quit();
|
|
exit(0);
|
|
} /* switch */
|
|
|
|
return(1);
|
|
} /* root_sdl_event_filter */
|
|
|
|
|
|
static void handle_events(void)
|
|
{
|
|
SDL_Event event;
|
|
|
|
while (SDL_PollEvent(&event))
|
|
root_sdl_event_filter(&event);
|
|
} /* handle_events */
|
|
|
|
|
|
/* bleh...public version... */
|
|
void _handle_events(void)
|
|
{
|
|
handle_events();
|
|
} /* _handle_events */
|
|
|
|
|
|
static SDL_Joystick *joystick = NULL;
|
|
void _joystick_init(void)
|
|
{
|
|
const char *envr = getenv(BUILD_SDLJOYSTICK);
|
|
int favored = 0;
|
|
int numsticks;
|
|
int i;
|
|
|
|
if (joystick != NULL)
|
|
{
|
|
sdldebug("Joystick appears to be already initialized.");
|
|
sdldebug("...deinitializing for stick redetection...");
|
|
_joystick_deinit();
|
|
} /* if */
|
|
|
|
if ((envr != NULL) && (strcmp(envr, "none") == 0))
|
|
{
|
|
sdldebug("Skipping joystick detection/initialization at user request");
|
|
return;
|
|
} /* if */
|
|
|
|
sdldebug("Initializing SDL joystick subsystem...");
|
|
sdldebug(" (export environment variable BUILD_SDLJOYSTICK=none to skip)");
|
|
|
|
if (SDL_Init(SDL_INIT_JOYSTICK) != 0)
|
|
{
|
|
sdldebug("SDL_Init(SDL_INIT_JOYSTICK) failed: [%s].", SDL_GetError());
|
|
return;
|
|
} /* if */
|
|
|
|
numsticks = SDL_NumJoysticks();
|
|
sdldebug("SDL sees %d joystick%s.", numsticks, numsticks == 1 ? "" : "s");
|
|
if (numsticks == 0)
|
|
return;
|
|
|
|
for (i = 0; i < numsticks; i++)
|
|
{
|
|
const char *stickname = SDL_JoystickName(i);
|
|
if ((envr != NULL) && (strcmp(envr, stickname) == 0))
|
|
favored = i;
|
|
|
|
sdldebug("Stick #%d: [%s]", i, stickname);
|
|
} /* for */
|
|
|
|
sdldebug("Using Stick #%d.", favored);
|
|
if ((envr == NULL) && (numsticks > 1))
|
|
sdldebug("Set BUILD_SDLJOYSTICK to one of the above names to change.");
|
|
|
|
joystick = SDL_JoystickOpen(favored);
|
|
if (joystick == NULL)
|
|
{
|
|
sdldebug("Joystick #%d failed to init: %s", favored, SDL_GetError());
|
|
return;
|
|
} /* if */
|
|
|
|
sdldebug("Joystick initialized. %d axes, %d buttons, %d hats, %d balls.",
|
|
SDL_JoystickNumAxes(joystick), SDL_JoystickNumButtons(joystick),
|
|
SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick));
|
|
|
|
SDL_JoystickEventState(SDL_QUERY);
|
|
} /* _joystick_init */
|
|
|
|
|
|
void _joystick_deinit(void)
|
|
{
|
|
if (joystick != NULL)
|
|
{
|
|
sdldebug("Closing joystick device...");
|
|
SDL_JoystickClose(joystick);
|
|
sdldebug("Joystick device closed. Deinitializing SDL subsystem...");
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
sdldebug("SDL joystick subsystem deinitialized.");
|
|
joystick = NULL;
|
|
} /* if */
|
|
} /* _joystick_deinit */
|
|
|
|
|
|
int _joystick_update(void)
|
|
{
|
|
if (joystick == NULL)
|
|
return(0);
|
|
|
|
SDL_JoystickUpdate();
|
|
return(1);
|
|
} /* _joystick_update */
|
|
|
|
|
|
int _joystick_axis(int axis)
|
|
{
|
|
if (joystick == NULL)
|
|
return(0);
|
|
|
|
return(SDL_JoystickGetAxis(joystick, axis));
|
|
} /* _joystick_axis */
|
|
|
|
int _joystick_hat(int hat)
|
|
{
|
|
if (joystick == NULL)
|
|
{
|
|
return(-1);
|
|
}
|
|
|
|
return(SDL_JoystickGetHat(joystick, hat));
|
|
} /* _joystick_axis */
|
|
|
|
int _joystick_button(int button)
|
|
{
|
|
if (joystick == NULL)
|
|
return(0);
|
|
|
|
return(SDL_JoystickGetButton(joystick, button) != 0);
|
|
} /* _joystick_button */
|
|
|
|
|
|
unsigned char _readlastkeyhit(void)
|
|
{
|
|
return(lastkey);
|
|
} /* _readlastkeyhit */
|
|
|
|
|
|
/* !!! I'd like this to be temporary. --ryan. */
|
|
#if (defined USE_I386_ASM)
|
|
|
|
# if (defined PLATFORM_UNIX)
|
|
# define PROT_R_W_X (PROT_READ | PROT_WRITE | PROT_EXEC)
|
|
|
|
# elif (defined PLATFORM_WIN32)
|
|
# ifndef PAGESIZE
|
|
# define PAGESIZE 4096
|
|
# endif
|
|
# define PROT_R_W_X PAGE_EXECUTE_READWRITE
|
|
|
|
static int mprotect(void *ptr, size_t len, int prot)
|
|
{
|
|
BOOL rc;
|
|
DWORD old = 0;
|
|
rc = VirtualProtect(ptr, len, prot, &old);
|
|
return(rc == 0);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef USE_I386_ASM
|
|
int mprotect_align(const void *addr, size_t len, int prot)
|
|
{
|
|
int retval;
|
|
unsigned long l = (unsigned long) addr;
|
|
l -= (l % PAGESIZE);
|
|
retval = mprotect((void *) l, len * 2, prot);
|
|
assert(retval == 0);
|
|
return(retval);
|
|
} /* mprotect_align */
|
|
|
|
|
|
void unprotect_ASM_pages(void)
|
|
{
|
|
mprotect_align((const void *) asm_sethlinesizes, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_setpalookupaddress, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_setuphlineasm4, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_hlineasm4, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_setupvlineasm, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_vlineasm4, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_tvlineasm1, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_tvlineasm2, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_tspritevline, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_thline, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_prohlineasm4, PAGESIZE, PROT_R_W_X);
|
|
mprotect_align((const void *) asm_stretchhline, PAGESIZE, PROT_R_W_X);
|
|
} /* unprotect_ASM_pages */
|
|
#endif
|
|
|
|
|
|
/*
|
|
global _sethlinesizes
|
|
|
|
|
|
global _prosethlinesizes
|
|
global _setvlinebpl
|
|
global _setpalookupaddress
|
|
global _prosetpalookupaddress
|
|
global _setuphlineasm4
|
|
global _hlineasm4
|
|
global _prohlineasm4
|
|
global _setupvlineasm
|
|
global _prosetupvlineasm
|
|
global _setupmvlineasm
|
|
global _setuptvlineasm
|
|
global _prevlineasm1
|
|
global _vlineasm1
|
|
global _mvlineasm1
|
|
global _fixtransluscence
|
|
global _settransnormal
|
|
global _settransreverse
|
|
global _tvlineasm1
|
|
global _vlineasm4
|
|
global _provlineasm4
|
|
global _mvlineasm4
|
|
global _setupspritevline
|
|
global _spritevline
|
|
global _msetupspritevline
|
|
global _mspritevline
|
|
global _tsetupspritevline
|
|
global _tspritevline
|
|
global _msethlineshift
|
|
global _mhline
|
|
global _mhlineskipmodify
|
|
global _tsethlineshift
|
|
global _thline
|
|
global _thlineskipmodify
|
|
global _setuptvlineasm2
|
|
global _tvlineasm2
|
|
global _setupslopevlin2
|
|
global _slopevlin2
|
|
global _setupslopevlin
|
|
global _slopevlin
|
|
global _setuprhlineasm4
|
|
global _rhlineasm4
|
|
global _setuprmhlineasm4
|
|
global _rmhlineasm4
|
|
global _setupqrhlineasm4
|
|
global _qrhlineasm4
|
|
global _setupdrawslab
|
|
global _drawslab
|
|
global _stretchhline
|
|
global _mmxoverlay
|
|
*/
|
|
|
|
#endif
|
|
|
|
|
|
static __inline void init_debugging(void)
|
|
{
|
|
const char *envr = getenv(BUILD_SDLDEBUG);
|
|
|
|
debug_hall_of_mirrors = (getenv(BUILD_HALLOFMIRRORS) != NULL);
|
|
|
|
if (_sdl_debug_file != NULL)
|
|
{
|
|
fclose(_sdl_debug_file);
|
|
_sdl_debug_file = NULL;
|
|
} /* if */
|
|
|
|
if (envr != NULL)
|
|
{
|
|
if (strcmp(envr, "-") == 0)
|
|
_sdl_debug_file = stdout;
|
|
else
|
|
_sdl_debug_file = fopen(envr, "w");
|
|
|
|
if (_sdl_debug_file == NULL)
|
|
printf("BUILDSDL: -WARNING- Could not open debug file!\n");
|
|
else
|
|
setbuf(_sdl_debug_file, NULL);
|
|
} /* if */
|
|
} /* init_debugging */
|
|
|
|
|
|
#if (!defined __DATE__)
|
|
#define __DATE__ "a long, long time ago"
|
|
#endif
|
|
|
|
static __inline void output_sdl_versions(void)
|
|
{
|
|
const SDL_version *linked_ver = SDL_Linked_Version();
|
|
SDL_version compiled_ver;
|
|
|
|
SDL_VERSION(&compiled_ver);
|
|
|
|
sdldebug("SDL display driver for the BUILD engine initializing.");
|
|
sdldebug(" sdl_driver.c by Ryan C. Gordon (icculus@clutteredmind.org).");
|
|
sdldebug("Compiled %s against SDL version %d.%d.%d ...", __DATE__,
|
|
compiled_ver.major, compiled_ver.minor, compiled_ver.patch);
|
|
sdldebug("Linked SDL version is %d.%d.%d ...",
|
|
linked_ver->major, linked_ver->minor, linked_ver->patch);
|
|
} /* output_sdl_versions */
|
|
|
|
|
|
static int in_vmware = 0;
|
|
static __inline void detect_vmware(void)
|
|
{
|
|
#if 1
|
|
in_vmware = 0; /* oh well. */
|
|
#else
|
|
/* !!! need root access to touch i/o ports on Linux. */
|
|
#if (!defined __linux__)
|
|
in_vmware = (int) is_vmware_running();
|
|
#endif
|
|
sdldebug("vmWare %s running.", (in_vmware) ? "is" : "is not");
|
|
#endif
|
|
} /* detect_vmware */
|
|
|
|
|
|
/* lousy -ansi flag. :) */
|
|
static char *string_dupe(const char *str)
|
|
{
|
|
char *retval = malloc(strlen(str) + 1);
|
|
if (retval != NULL)
|
|
strcpy(retval, str);
|
|
return(retval);
|
|
} /* string_dupe */
|
|
|
|
|
|
static void set_sdl_renderer(void)
|
|
{
|
|
const char *envr = getenv(BUILD_RENDERER);
|
|
|
|
#ifdef USE_OPENGL
|
|
int need_opengl_lib = 1;
|
|
#endif
|
|
|
|
if ((envr == NULL) || (strcmp(envr, ENVRSTR_RENDERER_SOFTWARE) == 0))
|
|
renderer = RENDERER_SOFTWARE;
|
|
|
|
#ifdef USE_OPENGL
|
|
#if 0
|
|
else if (strcmp(envr, ENVRSTR_RENDERER_OPENGL3D) == 0)
|
|
{
|
|
renderer = RENDERER_OPENGL3D;
|
|
need_opengl_lib = 1;
|
|
} /* else if */
|
|
#endif
|
|
|
|
#endif
|
|
|
|
else
|
|
{
|
|
fprintf(stderr,
|
|
"BUILDSDL: \"%s\" in the %s environment var is not available.\n",
|
|
envr, BUILD_RENDERER);
|
|
_exit(1);
|
|
} /* else */
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1)
|
|
{
|
|
fprintf(stderr, "BUILDSDL: SDL_Init() failed!\n");
|
|
fprintf(stderr, "BUILDSDL: SDL_GetError() says \"%s\".\n", SDL_GetError());
|
|
exit(1);
|
|
} /* if */
|
|
|
|
#ifdef USE_OPENGL
|
|
if (need_opengl_lib)
|
|
{
|
|
if (opengl_load_library() == -1)
|
|
{
|
|
SDL_Quit();
|
|
fprintf(stderr, "BUILDSDL/GL: Failed to load OpenGL library!\n");
|
|
if (getenv(BUILD_SDLDEBUG) == NULL)
|
|
{
|
|
fprintf(stderr, "BUILDSDL/GL: Try setting environment variable"
|
|
" %s for more info.\n", BUILD_SDLDEBUG);
|
|
} /* if */
|
|
_exit(42);
|
|
} /* if */
|
|
} /* if */
|
|
#endif
|
|
|
|
} /* set_sdl_renderer */
|
|
|
|
|
|
static void init_renderer_names(void)
|
|
{
|
|
memset((void *) renderer_name, '\0', sizeof (renderer_name));
|
|
renderer_name[RENDERER_SOFTWARE] = "RENDERER_SOFTWARE";
|
|
renderer_name[RENDERER_OPENGL3D] = "RENDERER_OPENGL3D";
|
|
} /* init_renderer_names */
|
|
|
|
|
|
void set_splash(void)
|
|
{
|
|
SDL_Surface *screen;
|
|
SDL_Surface *bmp = SDL_LoadBMP("splash.bmp");
|
|
if (bmp == NULL)
|
|
return;
|
|
|
|
putenv("SDL_VIDEO_WINDOW_POS=center");
|
|
screen = SDL_SetVideoMode(bmp->w, bmp->h, 0, SDL_NOFRAME);
|
|
putenv("SDL_VIDEO_WINDOW_POS=nopref");
|
|
|
|
if (screen != NULL)
|
|
{
|
|
SDL_BlitSurface(bmp, NULL, screen, NULL);
|
|
SDL_Flip(screen);
|
|
}
|
|
|
|
SDL_FreeSurface(bmp);
|
|
} /* set_splash */
|
|
|
|
|
|
void _platform_init(int argc, char **argv, const char *title, const char *icon)
|
|
{
|
|
#if (defined PLATFORM_MACOSX)
|
|
char buf[MAXPATHLEN];
|
|
char realbuf[MAXPATHLEN];
|
|
long cpufeature = 0;
|
|
OSErr err;
|
|
|
|
has_altivec = 0;
|
|
err = Gestalt(gestaltPowerPCProcessorFeatures, &cpufeature);
|
|
if (err == noErr)
|
|
{
|
|
if ((1 << gestaltPowerPCHasVectorInstructions) & cpufeature)
|
|
has_altivec = 1;
|
|
} /* if */
|
|
|
|
/* deal with Application Bundles on MacOS X... */
|
|
if ((argv[0] != NULL) && (strchr(argv[0], '/') != NULL))
|
|
strcpy(buf, argv[0]);
|
|
else
|
|
{
|
|
if ((getcwd(buf, sizeof (buf)) == NULL) || (strcmp(buf, "/") == 0))
|
|
buf[0] = '\0'; /* oh well. */
|
|
} /* else */
|
|
|
|
if (buf[0])
|
|
{
|
|
buf[sizeof (buf) - 1] = '\0';
|
|
if (realpath(buf, realbuf) != NULL)
|
|
{
|
|
char *ptr = strstr(realbuf, "/Contents/MacOS/");
|
|
if (ptr != NULL)
|
|
{
|
|
*ptr = '\0'; /* chop off bundle dirs... */
|
|
chdir(realbuf);
|
|
} /* if */
|
|
} /* if */
|
|
} /* if */
|
|
#endif
|
|
|
|
_argc = argc;
|
|
_argv = argv;
|
|
|
|
init_renderer_names();
|
|
|
|
init_debugging();
|
|
|
|
#if (defined USE_I386_ASM)
|
|
unprotect_ASM_pages();
|
|
#endif
|
|
|
|
if (title == NULL)
|
|
title = "BUILD";
|
|
|
|
if (icon == NULL)
|
|
icon = "BUILD";
|
|
|
|
titlelong = string_dupe(title);
|
|
titleshort = string_dupe(icon);
|
|
|
|
if (getenv(BUILD_NOMOUSEGRAB) == NULL)
|
|
mouse_grabbed = 1;
|
|
else
|
|
mouse_grabbed = 0;
|
|
|
|
sdl_flags = ((getenv(BUILD_WINDOWED) == NULL) ? SDL_FULLSCREEN : 0);
|
|
|
|
sdl_flags |= SDL_HWPALETTE;
|
|
/*sdl_flags |= SDL_HWSURFACE; !!! */
|
|
/*sdl_flags |= SDL_DOUBLEBUF; */
|
|
|
|
set_sdl_renderer();
|
|
set_splash();
|
|
|
|
output_sdl_versions();
|
|
output_driver_info();
|
|
detect_vmware();
|
|
|
|
memset(scancodes, '\0', sizeof (scancodes));
|
|
scancodes[SDLK_ESCAPE] = 0x01;
|
|
scancodes[SDLK_1] = 0x02;
|
|
scancodes[SDLK_2] = 0x03;
|
|
scancodes[SDLK_3] = 0x04;
|
|
scancodes[SDLK_4] = 0x05;
|
|
scancodes[SDLK_5] = 0x06;
|
|
scancodes[SDLK_6] = 0x07;
|
|
scancodes[SDLK_7] = 0x08;
|
|
scancodes[SDLK_8] = 0x09;
|
|
scancodes[SDLK_9] = 0x0A;
|
|
scancodes[SDLK_0] = 0x0B;
|
|
scancodes[SDLK_MINUS] = 0x0C; /* was 0x4A */
|
|
scancodes[SDLK_EQUALS] = 0x0D; /* was 0x4E */
|
|
scancodes[SDLK_BACKSPACE] = 0x0E;
|
|
scancodes[SDLK_TAB] = 0x0F;
|
|
scancodes[SDLK_q] = 0x10;
|
|
scancodes[SDLK_w] = 0x11;
|
|
scancodes[SDLK_e] = 0x12;
|
|
scancodes[SDLK_r] = 0x13;
|
|
scancodes[SDLK_t] = 0x14;
|
|
scancodes[SDLK_y] = 0x15;
|
|
scancodes[SDLK_u] = 0x16;
|
|
scancodes[SDLK_i] = 0x17;
|
|
scancodes[SDLK_o] = 0x18;
|
|
scancodes[SDLK_p] = 0x19;
|
|
scancodes[SDLK_LEFTBRACKET] = 0x1A;
|
|
scancodes[SDLK_RIGHTBRACKET] = 0x1B;
|
|
scancodes[SDLK_RETURN] = 0x1C;
|
|
scancodes[SDLK_LCTRL] = 0x1D;
|
|
scancodes[SDLK_a] = 0x1E;
|
|
scancodes[SDLK_s] = 0x1F;
|
|
scancodes[SDLK_d] = 0x20;
|
|
scancodes[SDLK_f] = 0x21;
|
|
scancodes[SDLK_g] = 0x22;
|
|
scancodes[SDLK_h] = 0x23;
|
|
scancodes[SDLK_j] = 0x24;
|
|
scancodes[SDLK_k] = 0x25;
|
|
scancodes[SDLK_l] = 0x26;
|
|
scancodes[SDLK_SEMICOLON] = 0x27;
|
|
scancodes[SDLK_QUOTE] = 0x28;
|
|
scancodes[SDLK_BACKQUOTE] = 0x29;
|
|
scancodes[SDLK_LSHIFT] = 0x2A;
|
|
scancodes[SDLK_BACKSLASH] = 0x2B;
|
|
scancodes[SDLK_z] = 0x2C;
|
|
scancodes[SDLK_x] = 0x2D;
|
|
scancodes[SDLK_c] = 0x2E;
|
|
scancodes[SDLK_v] = 0x2F;
|
|
scancodes[SDLK_b] = 0x30;
|
|
scancodes[SDLK_n] = 0x31;
|
|
scancodes[SDLK_m] = 0x32;
|
|
scancodes[SDLK_COMMA] = 0x33;
|
|
scancodes[SDLK_PERIOD] = 0x34;
|
|
scancodes[SDLK_SLASH] = 0x35;
|
|
scancodes[SDLK_RSHIFT] = 0x36;
|
|
scancodes[SDLK_KP_MULTIPLY] = 0x37;
|
|
scancodes[SDLK_LALT] = 0x38;
|
|
scancodes[SDLK_SPACE] = 0x39;
|
|
scancodes[SDLK_CAPSLOCK] = 0x3A;
|
|
scancodes[SDLK_F1] = 0x3B;
|
|
scancodes[SDLK_F2] = 0x3C;
|
|
scancodes[SDLK_F3] = 0x3D;
|
|
scancodes[SDLK_F4] = 0x3E;
|
|
scancodes[SDLK_F5] = 0x3F;
|
|
scancodes[SDLK_F6] = 0x40;
|
|
scancodes[SDLK_F7] = 0x41;
|
|
scancodes[SDLK_F8] = 0x42;
|
|
scancodes[SDLK_F9] = 0x43;
|
|
scancodes[SDLK_F10] = 0x44;
|
|
scancodes[SDLK_NUMLOCK] = 0x45;
|
|
scancodes[SDLK_SCROLLOCK] = 0x46;
|
|
scancodes[SDLK_KP7] = 0x47;
|
|
scancodes[SDLK_KP8] = 0x48;
|
|
scancodes[SDLK_KP9] = 0x49;
|
|
scancodes[SDLK_KP_MINUS] = 0x4A;
|
|
scancodes[SDLK_KP4] = 0x4B;
|
|
scancodes[SDLK_KP5] = 0x4C;
|
|
scancodes[SDLK_KP6] = 0x4D;
|
|
scancodes[SDLK_KP_PLUS] = 0x4E;
|
|
scancodes[SDLK_KP1] = 0x4F;
|
|
scancodes[SDLK_KP2] = 0x50;
|
|
scancodes[SDLK_KP3] = 0x51;
|
|
scancodes[SDLK_KP0] = 0x52;
|
|
scancodes[SDLK_KP_PERIOD] = 0x53;
|
|
scancodes[SDLK_F11] = 0x57;
|
|
scancodes[SDLK_F12] = 0x58;
|
|
scancodes[SDLK_PAUSE] = 0x59; /* SBF - technically incorrect */
|
|
|
|
/* Some AZERTY keys... */
|
|
scancodes[SDLK_AMPERSAND] = 0x70;
|
|
scancodes[SDLK_QUOTEDBL] = 0x71;
|
|
scancodes[SDLK_LEFTPAREN] = 0x72;
|
|
scancodes[SDLK_EXCLAIM] = 0x73;
|
|
scancodes[SDLK_CARET] = 0x74;
|
|
scancodes[SDLK_DOLLAR] = 0x75;
|
|
scancodes[SDLK_WORLD_0] = 0x76;
|
|
scancodes[SDLK_WORLD_1] = 0x77;
|
|
scancodes[SDLK_WORLD_2] = 0x78;
|
|
scancodes[SDLK_WORLD_3] = 0x79;
|
|
scancodes[SDLK_WORLD_4] = 0x7A;
|
|
scancodes[SDLK_WORLD_5] = 0x7B;
|
|
scancodes[SDLK_RIGHTPAREN] = 0x7C;
|
|
scancodes[SDLK_COLON] = 0x7D;
|
|
scancodes[SDLK_LESS] = 0x7E;
|
|
|
|
/* extended DOS scancodes... */
|
|
scancodes[SDLK_KP_ENTER] = 0xE01C;
|
|
scancodes[SDLK_RCTRL] = 0xE01D;
|
|
scancodes[SDLK_KP_DIVIDE] = 0xE035;
|
|
scancodes[SDLK_PRINT] = 0xE037; /* SBF - technically incorrect */
|
|
scancodes[SDLK_SYSREQ] = 0xE037; /* SBF - for windows... */
|
|
scancodes[SDLK_RALT] = 0xE038;
|
|
scancodes[SDLK_HOME] = 0xE047;
|
|
scancodes[SDLK_UP] = 0xE048;
|
|
scancodes[SDLK_PAGEUP] = 0xE049;
|
|
scancodes[SDLK_LEFT] = 0xE04B;
|
|
scancodes[SDLK_RIGHT] = 0xE04D;
|
|
scancodes[SDLK_END] = 0xE04F;
|
|
scancodes[SDLK_DOWN] = 0xE050;
|
|
scancodes[SDLK_PAGEDOWN] = 0xE051;
|
|
scancodes[SDLK_INSERT] = 0xE052;
|
|
scancodes[SDLK_DELETE] = 0xE053;
|
|
|
|
if (has_altivec)
|
|
sdldebug("CPU feature: Altivec\n");
|
|
} /* _platform_init */
|
|
|
|
|
|
int setvesa(long x, long y)
|
|
{
|
|
fprintf(stderr, "setvesa() called in SDL driver!\n");
|
|
exit(23);
|
|
return(0);
|
|
} /* setvesa */
|
|
|
|
int screencapture(char *_filename, char inverseit)
|
|
{
|
|
char *ptr = NULL;
|
|
int fil = -1;
|
|
long i, bufplc, p, col, ncol, leng, numbytes, xres;
|
|
int captcnt;
|
|
size_t flen = strlen(_filename);
|
|
char *filename = alloca(flen + 1);
|
|
strcpy(filename, _filename);
|
|
|
|
for (captcnt = 0; (captcnt <= 9999) && (fil == -1); captcnt++)
|
|
{
|
|
filename[flen-8] = ((captcnt/1000)%10)+48;
|
|
filename[flen-7] = ((captcnt/100)%10)+48;
|
|
filename[flen-6] = ((captcnt/10)%10)+48;
|
|
filename[flen-5] = (captcnt%10)+48;
|
|
fil = open(filename, O_BINARY|O_CREAT|O_EXCL|O_WRONLY,
|
|
S_IRUSR|S_IWUSR|S_IRGRP|S_IROTH);
|
|
}
|
|
|
|
if (fil == -1)
|
|
return -1;
|
|
|
|
if (qsetmode == 200)
|
|
{
|
|
pcxheader[8] = ((xdim-1)&255); pcxheader[9] = (((xdim-1)>>8)&255);
|
|
pcxheader[10] = ((ydim-1)&255); pcxheader[11] = (((ydim-1)>>8)&255);
|
|
pcxheader[12] = (xdim&255); pcxheader[13] = ((xdim>>8)&255);
|
|
pcxheader[14] = (ydim&255); pcxheader[15] = ((ydim>>8)&255);
|
|
pcxheader[66] = (xdim&255); pcxheader[67] = ((xdim>>8)&255);
|
|
}
|
|
else
|
|
{
|
|
pcxheader[8] = ((640-1)&255); pcxheader[9] = (((640-1)>>8)&255);
|
|
pcxheader[10] = ((qsetmode-1)&255); pcxheader[11] = (((qsetmode-1)>>8)&255);
|
|
pcxheader[12] = (640&255); pcxheader[13] = ((640>>8)&255);
|
|
pcxheader[14] = (qsetmode&255); pcxheader[15] = ((qsetmode>>8)&255);
|
|
pcxheader[66] = (640&255); pcxheader[67] = ((640>>8)&255);
|
|
}
|
|
|
|
write(fil,&pcxheader[0],128);
|
|
|
|
if (qsetmode == 200)
|
|
{
|
|
ptr = (char *)frameplace;
|
|
numbytes = xdim*ydim;
|
|
xres = xdim;
|
|
}
|
|
else
|
|
{
|
|
numbytes = (mul5(qsetmode)<<7);
|
|
xres = 640;
|
|
}
|
|
|
|
bufplc = 0; p = 0;
|
|
while (p < numbytes)
|
|
{
|
|
// koutp(97,kinp(97)|3);
|
|
|
|
if (qsetmode == 200) { col = *ptr; p++; ptr++; }
|
|
else
|
|
{
|
|
col = readpixel(p);
|
|
p++;
|
|
if ((inverseit == 1) && (((col&7) == 0) || ((col&7) == 7))) col ^= 15;
|
|
}
|
|
|
|
leng = 1;
|
|
|
|
if (qsetmode == 200) ncol = *ptr;
|
|
else
|
|
{
|
|
ncol = readpixel(p);
|
|
if ((inverseit == 1) && (((ncol&7) == 0) || ((ncol&7) == 7))) ncol ^= 15;
|
|
}
|
|
|
|
while ((ncol == col) && (p < numbytes) && (leng < 63) && ((p%xres) != 0))
|
|
{
|
|
leng++;
|
|
|
|
if (qsetmode == 200) { p++; ptr++; ncol = *ptr; }
|
|
else
|
|
{
|
|
p++;
|
|
ncol = readpixel(p);
|
|
if ((inverseit == 1) && (((ncol&7) == 0) || ((ncol&7) == 7))) ncol ^= 15;
|
|
}
|
|
}
|
|
|
|
//koutp(97,kinp(97)&252);
|
|
|
|
if ((leng > 1) || (col >= 0xc0))
|
|
{
|
|
tempbuf[bufplc++] = (leng|0xc0);
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
}
|
|
tempbuf[bufplc++] = col;
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
}
|
|
|
|
tempbuf[bufplc++] = 0xc;
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
|
|
if (qsetmode == 200)
|
|
{
|
|
VBE_getPalette(0,256,&tempbuf[4096]);
|
|
for(i=0;i<256;i++)
|
|
{
|
|
tempbuf[bufplc++] = (tempbuf[(i<<2)+4096+2]<<2);
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
tempbuf[bufplc++] = (tempbuf[(i<<2)+4096+1]<<2);
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
tempbuf[bufplc++] = (tempbuf[(i<<2)+4096+0]<<2);
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(i=0;i<768;i++)
|
|
{
|
|
if (i < 48)
|
|
tempbuf[bufplc++] = (vgapal16[i]<<2);
|
|
else
|
|
tempbuf[bufplc++] = 0;
|
|
if (bufplc == 4096) { bufplc = 0; if (write(fil,&tempbuf[0],4096) < 4096) { close(fil); return(-1); } }
|
|
}
|
|
|
|
}
|
|
|
|
if (bufplc > 0)
|
|
if (write(fil,&tempbuf[0],bufplc) < bufplc) { close(fil); return(-1); }
|
|
|
|
close(fil);
|
|
return(0);
|
|
} /* screencapture */
|
|
|
|
|
|
void setvmode(int mode)
|
|
{
|
|
int w = -1;
|
|
int h = -1;
|
|
|
|
if (mode == 0x3) /* text mode. */
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
return;
|
|
} /* if */
|
|
|
|
if (mode == 0x13)
|
|
{
|
|
w = 800;
|
|
h = 600;
|
|
} /* if */
|
|
|
|
else
|
|
{
|
|
fprintf(stderr, "setvmode(0x%x) is unsupported in SDL driver.\n", mode);
|
|
exit(13);
|
|
} /* if */
|
|
|
|
assert(w > 0);
|
|
assert(h > 0);
|
|
|
|
go_to_new_vid_mode(-1, w, h);
|
|
} /* setvmode */
|
|
|
|
|
|
int _setgamemode(char davidoption, long daxdim, long daydim)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
static int shown_gl_strings = 0;
|
|
int gl = using_opengl();
|
|
if (gl)
|
|
sdl_flags |= SDL_OPENGL;
|
|
#endif
|
|
|
|
if (daxdim > MAXXDIM || daydim > MAXYDIM)
|
|
{
|
|
daxdim = 1600;
|
|
daydim = 1200;
|
|
}
|
|
|
|
if (in_egapalette)
|
|
restore256_palette();
|
|
|
|
go_to_new_vid_mode((int) davidoption, daxdim, daydim);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (gl)
|
|
{
|
|
if (!shown_gl_strings)
|
|
{
|
|
sgldebug("GL_VENDOR [%s]", (char *) dglGetString(GL_VENDOR));
|
|
sgldebug("GL_RENDERER [%s]", (char *) dglGetString(GL_RENDERER));
|
|
sgldebug("GL_VERSION [%s]", (char *) dglGetString(GL_VERSION));
|
|
sgldebug("GL_EXTENSIONS [%s]", (char *) dglGetString(GL_EXTENSIONS));
|
|
shown_gl_strings = 1;
|
|
} /* if */
|
|
|
|
dglViewport(0, 0, daxdim, daydim);
|
|
dglEnable(GL_TEXTURE_2D);
|
|
dglPixelTransferi(GL_MAP_COLOR, GL_TRUE);
|
|
dglPixelTransferi(GL_INDEX_SHIFT, 0);
|
|
dglPixelTransferi(GL_INDEX_OFFSET, 0);
|
|
dglClearDepth(1.0);
|
|
dglDepthFunc(GL_LESS);
|
|
dglEnable(GL_DEPTH_TEST);
|
|
dglShadeModel(GL_SMOOTH);
|
|
dglMatrixMode(GL_PROJECTION);
|
|
dglLoadIdentity();
|
|
dglMatrixMode(GL_MODELVIEW);
|
|
} /* if */
|
|
#endif
|
|
|
|
qsetmode = 200;
|
|
last_render_ticks = SDL_GetTicks();
|
|
return(0);
|
|
} /* setgamemode */
|
|
|
|
|
|
void qsetmode640350(void)
|
|
{
|
|
assert(0);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (using_opengl())
|
|
sdl_flags |= SDL_OPENGL;
|
|
#endif
|
|
|
|
go_to_new_vid_mode(-1, 640, 350);
|
|
} /* qsetmode640350 */
|
|
|
|
|
|
void qsetmode640480(void)
|
|
{
|
|
if (!in_egapalette)
|
|
set16color_palette();
|
|
|
|
#ifdef USE_OPENGL
|
|
if (using_opengl())
|
|
sdl_flags |= SDL_OPENGL;
|
|
#endif
|
|
|
|
go_to_new_vid_mode(-1, 640, 480);
|
|
pageoffset = 0; /* Make sure it goes to the right place - DDOI */
|
|
fillscreen16(0L,8L,640L*144L);
|
|
} /* qsetmode640480 */
|
|
|
|
|
|
static int get_dimensions_from_str(const char *str, long *_w, long *_h)
|
|
{
|
|
char *xptr = NULL;
|
|
char *ptr = NULL;
|
|
long w = -1;
|
|
long h = -1;
|
|
|
|
if (str == NULL)
|
|
return(0);
|
|
|
|
xptr = strchr(str, 'x');
|
|
if (xptr == NULL)
|
|
return(0);
|
|
|
|
w = strtol(str, &ptr, 10);
|
|
if (ptr != xptr)
|
|
return(0);
|
|
|
|
xptr++;
|
|
h = strtol(xptr, &ptr, 10);
|
|
if ( (*xptr == '\0') || (*ptr != '\0') )
|
|
return(0);
|
|
|
|
if ((w <= 1) || (h <= 1))
|
|
return(0);
|
|
|
|
if (_w != NULL)
|
|
*_w = w;
|
|
|
|
if (_h != NULL)
|
|
*_h = h;
|
|
|
|
return(1);
|
|
} /* get_dimensions_from_str */
|
|
|
|
|
|
static __inline void get_max_screen_res(long *max_w, long *max_h)
|
|
{
|
|
long w = DEFAULT_MAXRESWIDTH;
|
|
long h = DEFAULT_MAXRESHEIGHT;
|
|
const char *envr = getenv(BUILD_MAXSCREENRES);
|
|
|
|
if (envr != NULL)
|
|
{
|
|
if (!get_dimensions_from_str(envr, &w, &h))
|
|
{
|
|
sdldebug("User's resolution ceiling [%s] is bogus!", envr);
|
|
w = DEFAULT_MAXRESWIDTH;
|
|
h = DEFAULT_MAXRESHEIGHT;
|
|
} /* if */
|
|
} /* if */
|
|
|
|
if (max_w != NULL)
|
|
*max_w = w;
|
|
|
|
if (max_h != NULL)
|
|
*max_h = h;
|
|
} /* get_max_screen_res */
|
|
|
|
|
|
static void add_vesa_mode(const char *typestr, int w, int h)
|
|
{
|
|
sdldebug("Adding %s resolution (%dx%d).", typestr, w, h);
|
|
validmode[validmodecnt] = validmodecnt;
|
|
validmodexdim[validmodecnt] = w;
|
|
validmodeydim[validmodecnt] = h;
|
|
validmodecnt++;
|
|
} /* add_vesa_mode */
|
|
|
|
|
|
/* Let the user specify a specific mode via environment variable. */
|
|
static __inline void add_user_defined_resolution(void)
|
|
{
|
|
long w;
|
|
long h;
|
|
const char *envr = getenv(BUILD_USERSCREENRES);
|
|
|
|
if (envr == NULL)
|
|
return;
|
|
|
|
if (get_dimensions_from_str(envr, &w, &h))
|
|
add_vesa_mode("user defined", w, h);
|
|
else
|
|
sdldebug("User defined resolution [%s] is bogus!", envr);
|
|
} /* add_user_defined_resolution */
|
|
|
|
|
|
static __inline SDL_Rect **get_physical_resolutions(void)
|
|
{
|
|
const SDL_VideoInfo *vidInfo = SDL_GetVideoInfo();
|
|
SDL_Rect **modes = SDL_ListModes(vidInfo->vfmt, sdl_flags | SDL_FULLSCREEN);
|
|
if (modes == NULL)
|
|
{
|
|
sdl_flags &= ~SDL_FULLSCREEN;
|
|
modes = SDL_ListModes(vidInfo->vfmt, sdl_flags); /* try without fullscreen. */
|
|
if (modes == NULL)
|
|
modes = (SDL_Rect **) -1; /* fuck it. */
|
|
} /* if */
|
|
|
|
if (modes == (SDL_Rect **) -1)
|
|
sdldebug("Couldn't get any physical resolutions.");
|
|
else
|
|
{
|
|
sdldebug("Highest physical resolution is (%dx%d).",
|
|
modes[0]->w, modes[0]->h);
|
|
} /* else */
|
|
|
|
return(modes);
|
|
} /* get_physical_resolutions */
|
|
|
|
|
|
static void remove_vesa_mode(int index, const char *reason)
|
|
{
|
|
int i;
|
|
|
|
assert(index < validmodecnt);
|
|
sdldebug("Removing resolution #%d, %dx%d [%s].",
|
|
index, validmodexdim[index], validmodeydim[index], reason);
|
|
|
|
for (i = index; i < validmodecnt - 1; i++)
|
|
{
|
|
validmode[i] = validmode[i + 1];
|
|
validmodexdim[i] = validmodexdim[i + 1];
|
|
validmodeydim[i] = validmodeydim[i + 1];
|
|
} /* for */
|
|
|
|
validmodecnt--;
|
|
} /* remove_vesa_mode */
|
|
|
|
|
|
static __inline void cull_large_vesa_modes(void)
|
|
{
|
|
long max_w;
|
|
long max_h;
|
|
int i;
|
|
|
|
get_max_screen_res(&max_w, &max_h);
|
|
sdldebug("Setting resolution ceiling to (%ldx%ld).", max_w, max_h);
|
|
|
|
for (i = 0; i < validmodecnt; i++)
|
|
{
|
|
if ((validmodexdim[i] > max_w) || (validmodeydim[i] > max_h))
|
|
{
|
|
remove_vesa_mode(i, "above resolution ceiling");
|
|
i--; /* list shrinks. */
|
|
} /* if */
|
|
} /* for */
|
|
} /* cull_large_vesa_modes */
|
|
|
|
|
|
static __inline void cull_duplicate_vesa_modes(void)
|
|
{
|
|
int i;
|
|
int j;
|
|
|
|
for (i = 0; i < validmodecnt; i++)
|
|
{
|
|
for (j = i + 1; j < validmodecnt; j++)
|
|
{
|
|
if ( (validmodexdim[i] == validmodexdim[j]) &&
|
|
(validmodeydim[i] == validmodeydim[j]) )
|
|
{
|
|
remove_vesa_mode(j, "duplicate");
|
|
j--; /* list shrinks. */
|
|
} /* if */
|
|
} /* for */
|
|
} /* for */
|
|
} /* cull_duplicate_vesa_modes */
|
|
|
|
|
|
#define swap_macro(tmp, x, y) { tmp = x; x = y; y = tmp; }
|
|
|
|
/* be sure to call cull_duplicate_vesa_modes() before calling this. */
|
|
static __inline void sort_vesa_modelist(void)
|
|
{
|
|
int i;
|
|
int sorted;
|
|
long tmp;
|
|
|
|
do
|
|
{
|
|
sorted = 1;
|
|
for (i = 0; i < validmodecnt - 1; i++)
|
|
{
|
|
if ( (validmodexdim[i] >= validmodexdim[i+1]) &&
|
|
(validmodeydim[i] >= validmodeydim[i+1]) )
|
|
{
|
|
sorted = 0;
|
|
swap_macro(tmp, validmode[i], validmode[i+1]);
|
|
swap_macro(tmp, validmodexdim[i], validmodexdim[i+1]);
|
|
swap_macro(tmp, validmodeydim[i], validmodeydim[i+1]);
|
|
} /* if */
|
|
} /* for */
|
|
} while (!sorted);
|
|
} /* sort_vesa_modelist */
|
|
|
|
|
|
static __inline void cleanup_vesa_modelist(void)
|
|
{
|
|
cull_large_vesa_modes();
|
|
cull_duplicate_vesa_modes();
|
|
sort_vesa_modelist();
|
|
} /* cleanup_vesa_modelist */
|
|
|
|
|
|
static __inline void output_vesa_modelist(void)
|
|
{
|
|
char buffer[256];
|
|
char numbuf[20];
|
|
int i;
|
|
|
|
if (!_sdl_debug_file)
|
|
return;
|
|
|
|
buffer[0] = '\0';
|
|
|
|
for (i = 0; i < validmodecnt; i++)
|
|
{
|
|
sprintf(numbuf, " (%ldx%ld)",
|
|
(long) validmodexdim[i], (long) validmodeydim[i]);
|
|
|
|
if ( (strlen(buffer) + strlen(numbuf)) >= (sizeof (buffer) - 1) )
|
|
strcpy(buffer + (sizeof (buffer) - 5), " ...");
|
|
else
|
|
strcat(buffer, numbuf);
|
|
} /* for */
|
|
|
|
sdldebug("Final sorted modelist:%s", buffer);
|
|
} /* output_vesa_modelist */
|
|
|
|
|
|
void getvalidvesamodes(void)
|
|
{
|
|
static int already_checked = 0;
|
|
int i;
|
|
SDL_Rect **modes = NULL;
|
|
int stdres[][2] = {
|
|
{320, 200}, {320, 240}, {640, 350},
|
|
{640, 480}, {800, 600}, {1024, 768}
|
|
};
|
|
|
|
if (already_checked)
|
|
return;
|
|
|
|
already_checked = 1;
|
|
validmodecnt = 0;
|
|
vidoption = 1; /* !!! tmp */
|
|
|
|
/* fill in the standard resolutions... */
|
|
for (i = 0; i < sizeof (stdres) / sizeof (stdres[0]); i++)
|
|
add_vesa_mode("standard", stdres[i][0], stdres[i][1]);
|
|
|
|
/* Anything the hardware can specifically do is added now... */
|
|
modes = get_physical_resolutions();
|
|
for (i = 0; (modes != (SDL_Rect **) -1) && (modes[i] != NULL); i++)
|
|
add_vesa_mode("physical", modes[i]->w, modes[i]->h);
|
|
|
|
/* Now add specific resolutions that the user wants... */
|
|
add_user_defined_resolution();
|
|
|
|
/* get rid of dupes and bogus resolutions... */
|
|
cleanup_vesa_modelist();
|
|
|
|
/* print it out for debugging purposes... */
|
|
output_vesa_modelist();
|
|
} /* getvalidvesamodes */
|
|
|
|
|
|
int VBE_setPalette(long start, long num, char *palettebuffer)
|
|
/*
|
|
* (From Ken's docs:)
|
|
* Set (num) palette palette entries starting at (start)
|
|
* palette entries are in a 4-byte format in this order:
|
|
* 0: Blue (0-63)
|
|
* 1: Green (0-63)
|
|
* 2: Red (0-63)
|
|
* 3: Reserved
|
|
*
|
|
* Naturally, the bytes are in the reverse order that SDL wants them...
|
|
* More importantly, SDL wants the color elements in a range from 0-255,
|
|
* so we do a conversion.
|
|
*/
|
|
{
|
|
SDL_Color fmt_swap[256];
|
|
SDL_Color *sdlp = &fmt_swap[start];
|
|
char *p = palettebuffer;
|
|
int i;
|
|
|
|
#if (defined USE_OPENGL)
|
|
int gl = using_opengl();
|
|
GLfloat gl_reds[256];
|
|
GLfloat gl_greens[256];
|
|
GLfloat gl_blues[256];
|
|
GLfloat gl_alphas[256];
|
|
|
|
if (gl)
|
|
{
|
|
return 255;
|
|
dglGetPixelMapfv(GL_PIXEL_MAP_I_TO_R, gl_reds);
|
|
dglGetPixelMapfv(GL_PIXEL_MAP_I_TO_G, gl_greens);
|
|
dglGetPixelMapfv(GL_PIXEL_MAP_I_TO_B, gl_blues);
|
|
dglGetPixelMapfv(GL_PIXEL_MAP_I_TO_A, gl_alphas);
|
|
} /* if */
|
|
#endif
|
|
|
|
assert( (start + num) <= (sizeof (fmt_swap) / sizeof (SDL_Color)) );
|
|
|
|
for (i = 0; i < num; i++)
|
|
{
|
|
sdlp->b = (Uint8) ((((float) *p++) / 63.0) * 255.0);
|
|
sdlp->g = (Uint8) ((((float) *p++) / 63.0) * 255.0);
|
|
sdlp->r = (Uint8) ((((float) *p++) / 63.0) * 255.0);
|
|
sdlp->unused = *p++; /* This byte is unused in BUILD, too. */
|
|
|
|
#if (defined USE_OPENGL)
|
|
if (gl)
|
|
{
|
|
gl_reds[i+start] = ((GLfloat) sdlp->r) / 255.0f;
|
|
gl_greens[i+start] = ((GLfloat) sdlp->g) / 255.0f;
|
|
gl_blues[i+start] = ((GLfloat) sdlp->b) / 255.0f;
|
|
gl_alphas[i+start] = 1.0f;
|
|
} /* if */
|
|
#endif
|
|
|
|
sdlp++;
|
|
} /* for */
|
|
|
|
#if (defined USE_OPENGL)
|
|
if (gl)
|
|
{
|
|
dglPixelMapfv(GL_PIXEL_MAP_I_TO_R, start + num, gl_reds);
|
|
dglPixelMapfv(GL_PIXEL_MAP_I_TO_G, start + num, gl_greens);
|
|
dglPixelMapfv(GL_PIXEL_MAP_I_TO_B, start + num, gl_blues);
|
|
dglPixelMapfv(GL_PIXEL_MAP_I_TO_A, start + num, gl_alphas);
|
|
} /* if */
|
|
#endif
|
|
|
|
return(SDL_SetColors(surface, fmt_swap, start, num));
|
|
} /* VBE_setPalette */
|
|
|
|
|
|
int VBE_getPalette(long start, long num, char *palettebuffer)
|
|
{
|
|
SDL_Color *sdlp = surface->format->palette->colors + start;
|
|
char *p = palettebuffer + (start * 4);
|
|
int i;
|
|
|
|
for (i = 0; i < num; i++)
|
|
{
|
|
*p++ = (Uint8) ((((float) sdlp->b) / 255.0) * 63.0);
|
|
*p++ = (Uint8) ((((float) sdlp->g) / 255.0) * 63.0);
|
|
*p++ = (Uint8) ((((float) sdlp->r) / 255.0) * 63.0);
|
|
*p++ = sdlp->unused; /* This byte is unused in both SDL and BUILD. */
|
|
sdlp++;
|
|
} /* for */
|
|
|
|
return(1);
|
|
} /* VBE_getPalette */
|
|
|
|
|
|
void _uninitengine(void)
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
} /* _uninitengine */
|
|
|
|
|
|
void uninitvesa(void)
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
} /* uninitvesa */
|
|
|
|
|
|
int setupmouse(void)
|
|
{
|
|
SDL_GrabMode mode = SDL_GRAB_OFF;
|
|
|
|
if (surface == NULL)
|
|
return(0);
|
|
|
|
if (mouse_grabbed)
|
|
mode = SDL_GRAB_ON;
|
|
|
|
SDL_WM_GrabInput(mode);
|
|
SDL_ShowCursor(0);
|
|
|
|
mouse_x = surface->w / 2;
|
|
mouse_y = surface->h / 2;
|
|
mouse_relative_x = mouse_relative_y = 0;
|
|
|
|
/*
|
|
* this global usually gets set by BUILD, but it's a one-shot
|
|
* deal, and we may not have an SDL surface at that point. --ryan.
|
|
*/
|
|
moustat = 1;
|
|
|
|
return(1);
|
|
} /* setupmouse */
|
|
|
|
|
|
void readmousexy(short *x, short *y)
|
|
{
|
|
if (x) *x = mouse_relative_x << 2;
|
|
if (y) *y = mouse_relative_y << 2;
|
|
|
|
mouse_relative_x = mouse_relative_y = 0;
|
|
} /* readmousexy */
|
|
|
|
|
|
void readmousebstatus(short *bstatus)
|
|
{
|
|
if (bstatus)
|
|
*bstatus = mouse_buttons;
|
|
|
|
// special wheel treatment
|
|
if(mouse_buttons&8) mouse_buttons ^= 8;
|
|
if(mouse_buttons&16) mouse_buttons ^= 16;
|
|
|
|
} /* readmousebstatus */
|
|
|
|
|
|
static unsigned char mirrorcolor = 0;
|
|
|
|
void _updateScreenRect(long x, long y, long w, long h)
|
|
{
|
|
if (renderer == RENDERER_SOFTWARE)
|
|
SDL_UpdateRect(surface, x, y, w, h);
|
|
} /* _updatescreenrect */
|
|
|
|
|
|
void _nextpage(void)
|
|
{
|
|
Uint32 ticks;
|
|
|
|
handle_events();
|
|
|
|
if (renderer == RENDERER_SOFTWARE)
|
|
{
|
|
if (qsetmode == 200)
|
|
memcpy(surface->pixels, (const void *) frameplace, surface->w * surface->h);
|
|
SDL_UpdateRect(surface, 0, 0, 0, 0);
|
|
/*SDL_Flip(surface); !!! */
|
|
} /* if */
|
|
|
|
#ifdef USE_OPENGL
|
|
else if (renderer == RENDERER_OPENGL3D)
|
|
{
|
|
opengl_swapbuffers();
|
|
} /* else if */
|
|
#endif
|
|
|
|
if ((debug_hall_of_mirrors) && (qsetmode == 200) && (frameplace))
|
|
{
|
|
memset((void *) frameplace, mirrorcolor, surface->w * surface->h);
|
|
mirrorcolor++;
|
|
} /* if */
|
|
|
|
ticks = SDL_GetTicks();
|
|
total_render_time = (ticks - last_render_ticks);
|
|
if (total_render_time > 1000)
|
|
{
|
|
total_rendered_frames = 0;
|
|
total_render_time = 1;
|
|
last_render_ticks = ticks;
|
|
} /* if */
|
|
total_rendered_frames++;
|
|
} /* _nextpage */
|
|
|
|
|
|
unsigned char readpixel(long offset)
|
|
{
|
|
return( *((unsigned char *) offset) );
|
|
} /* readpixel */
|
|
|
|
void drawpixel(long offset, unsigned char pixel)
|
|
{
|
|
*((unsigned char *) offset) = pixel;
|
|
} /* drawpixel */
|
|
|
|
|
|
/* !!! These are incorrect. */
|
|
void drawpixels(long offset, unsigned short pixels)
|
|
{
|
|
Uint8 *surface_end;
|
|
Uint16 *pos;
|
|
|
|
printf("Blargh!\n");
|
|
exit(91);
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_LockSurface(surface);
|
|
|
|
surface_end = (((Uint8 *) surface->pixels) + (surface->w * surface->h)) - 2;
|
|
pos = (Uint16 *) (((Uint8 *) surface->pixels) + offset);
|
|
if ((pos >= (Uint16 *) surface->pixels) && (pos < (Uint16 *) surface_end))
|
|
*pos = pixels;
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_UnlockSurface(surface);
|
|
} /* drawpixels */
|
|
|
|
|
|
void drawpixelses(long offset, unsigned int pixelses)
|
|
{
|
|
Uint8 *surface_end;
|
|
Uint32 *pos;
|
|
|
|
printf("Blargh!\n");
|
|
exit(91);
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_LockSurface(surface);
|
|
|
|
surface_end = (((Uint8 *)surface->pixels) + (surface->w * surface->h)) - 2;
|
|
pos = (Uint32 *) (((Uint8 *) surface->pixels) + offset);
|
|
if ((pos >= (Uint32 *) surface->pixels) && (pos < (Uint32 *) surface_end))
|
|
*pos = pixelses;
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_UnlockSurface(surface);
|
|
} /* drawpixelses */
|
|
|
|
|
|
/* Fix this up The Right Way (TM) - DDOI */
|
|
void setcolor16(int col)
|
|
{
|
|
drawpixel_color = col;
|
|
}
|
|
|
|
void drawpixel16(long offset)
|
|
{
|
|
drawpixel(((long) surface->pixels + offset), drawpixel_color);
|
|
} /* drawpixel16 */
|
|
|
|
|
|
void fillscreen16(long offset, long color, long blocksize)
|
|
{
|
|
Uint8 *surface_end;
|
|
Uint8 *wanted_end;
|
|
Uint8 *pixels;
|
|
|
|
#if (defined USE_OPENGL)
|
|
if (renderer == RENDERER_OPENGL3D)
|
|
{
|
|
/* !!! dglClearColor() ... */
|
|
return;
|
|
} /* if */
|
|
#endif
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_LockSurface(surface);
|
|
|
|
pixels = get_framebuffer();
|
|
|
|
/* Make this function pageoffset aware - DDOI */
|
|
if (!pageoffset) {
|
|
offset = offset << 3;
|
|
offset += 640*336;
|
|
}
|
|
|
|
surface_end = (pixels + (surface->w * surface->h)) - 1;
|
|
wanted_end = (pixels + offset) + blocksize;
|
|
|
|
if (offset < 0)
|
|
offset = 0;
|
|
|
|
if (wanted_end > surface_end)
|
|
blocksize = ((unsigned long) surface_end) - ((unsigned long) pixels + offset);
|
|
|
|
memset(pixels + offset, (int) color, blocksize);
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_UnlockSurface(surface);
|
|
|
|
_nextpage();
|
|
} /* fillscreen16 */
|
|
|
|
|
|
/* Most of this line code is taken from Abrash's "Graphics Programming Blackbook".
|
|
Remember, sharing code is A Good Thing. AH */
|
|
static __inline void DrawHorizontalRun (char **ScreenPtr, int XAdvance, int RunLength, char Color)
|
|
{
|
|
int i;
|
|
char *WorkingScreenPtr = *ScreenPtr;
|
|
|
|
for (i=0; i<RunLength; i++)
|
|
{
|
|
*WorkingScreenPtr = Color;
|
|
WorkingScreenPtr += XAdvance;
|
|
}
|
|
WorkingScreenPtr += surface->w;
|
|
*ScreenPtr = WorkingScreenPtr;
|
|
}
|
|
|
|
static __inline void DrawVerticalRun (char **ScreenPtr, int XAdvance, int RunLength, char Color)
|
|
{
|
|
int i;
|
|
char *WorkingScreenPtr = *ScreenPtr;
|
|
|
|
for (i=0; i<RunLength; i++)
|
|
{
|
|
*WorkingScreenPtr = Color;
|
|
WorkingScreenPtr += surface->w;
|
|
}
|
|
WorkingScreenPtr += XAdvance;
|
|
*ScreenPtr = WorkingScreenPtr;
|
|
}
|
|
|
|
void drawline16(long XStart, long YStart, long XEnd, long YEnd, char Color)
|
|
{
|
|
int Temp, AdjUp, AdjDown, ErrorTerm, XAdvance, XDelta, YDelta;
|
|
int WholeStep, InitialPixelCount, FinalPixelCount, i, RunLength;
|
|
char *ScreenPtr;
|
|
long dx, dy;
|
|
|
|
if (SDL_MUSTLOCK(surface))
|
|
SDL_LockSurface(surface);
|
|
|
|
dx = XEnd-XStart; dy = YEnd-YStart;
|
|
if (dx >= 0)
|
|
{
|
|
if ((XStart > 639) || (XEnd < 0)) return;
|
|
if (XStart < 0) { if (dy) YStart += scale(0-XStart,dy,dx); XStart = 0; }
|
|
if (XEnd > 639) { if (dy) YEnd += scale(639-XEnd,dy,dx); XEnd = 639; }
|
|
}
|
|
else
|
|
{
|
|
if ((XEnd > 639) || (XStart < 0)) return;
|
|
if (XEnd < 0) { if (dy) YEnd += scale(0-XEnd,dy,dx); XEnd = 0; }
|
|
if (XStart > 639) { if (dy) YStart += scale(639-XStart,dy,dx); XStart = 639; }
|
|
}
|
|
if (dy >= 0)
|
|
{
|
|
if ((YStart >= ydim16) || (YEnd < 0)) return;
|
|
if (YStart < 0) { if (dx) XStart += scale(0-YStart,dx,dy); YStart = 0; }
|
|
if (YEnd >= ydim16) { if (dx) XEnd += scale(ydim16-1-YEnd,dx,dy); YEnd = ydim16-1; }
|
|
}
|
|
else
|
|
{
|
|
if ((YEnd >= ydim16) || (YStart < 0)) return;
|
|
if (YEnd < 0) { if (dx) XEnd += scale(0-YEnd,dx,dy); YEnd = 0; }
|
|
if (YStart >= ydim16) { if (dx) XStart += scale(ydim16-1-YStart,dx,dy); YStart = ydim16-1; }
|
|
}
|
|
|
|
/* Make sure the status bar border draws correctly - DDOI */
|
|
if (!pageoffset) { YStart += 336; YEnd += 336; }
|
|
|
|
/* We'll always draw top to bottom */
|
|
if (YStart > YEnd) {
|
|
Temp = YStart;
|
|
YStart = YEnd;
|
|
YEnd = Temp;
|
|
Temp = XStart;
|
|
XStart = XEnd;
|
|
XEnd = Temp;
|
|
}
|
|
|
|
/* Point to the bitmap address first pixel to draw */
|
|
ScreenPtr = (char *) (get_framebuffer()) + XStart + (surface->w * YStart);
|
|
|
|
/* Figure out whether we're going left or right, and how far we're going horizontally */
|
|
if ((XDelta = XEnd - XStart) < 0)
|
|
{
|
|
XAdvance = (-1);
|
|
XDelta = -XDelta;
|
|
} else {
|
|
XAdvance = 1;
|
|
}
|
|
|
|
/* Figure out how far we're going vertically */
|
|
YDelta = YEnd - YStart;
|
|
|
|
/* Special cases: Horizontal, vertical, and diagonal lines */
|
|
if (XDelta == 0)
|
|
{
|
|
for (i=0; i <= YDelta; i++)
|
|
{
|
|
*ScreenPtr = Color;
|
|
ScreenPtr += surface->w;
|
|
}
|
|
|
|
UNLOCK_SURFACE_AND_RETURN;
|
|
}
|
|
if (YDelta == 0)
|
|
{
|
|
for (i=0; i <= XDelta; i++)
|
|
{
|
|
*ScreenPtr = Color;
|
|
ScreenPtr += XAdvance;
|
|
}
|
|
UNLOCK_SURFACE_AND_RETURN;
|
|
}
|
|
if (XDelta == YDelta)
|
|
{
|
|
for (i=0; i <= XDelta; i++)
|
|
{
|
|
*ScreenPtr = Color;
|
|
ScreenPtr += XAdvance + surface->w;
|
|
}
|
|
UNLOCK_SURFACE_AND_RETURN;
|
|
}
|
|
|
|
/* Determine whether the line is X or Y major, and handle accordingly */
|
|
if (XDelta >= YDelta) /* X major line */
|
|
{
|
|
WholeStep = XDelta / YDelta;
|
|
AdjUp = (XDelta % YDelta) * 2;
|
|
AdjDown = YDelta * 2;
|
|
ErrorTerm = (XDelta % YDelta) - (YDelta * 2);
|
|
|
|
InitialPixelCount = (WholeStep / 2) + 1;
|
|
FinalPixelCount = InitialPixelCount;
|
|
|
|
if ((AdjUp == 0) && ((WholeStep & 0x01) == 0)) InitialPixelCount--;
|
|
if ((WholeStep & 0x01) != 0) ErrorTerm += YDelta;
|
|
|
|
DrawHorizontalRun(&ScreenPtr, XAdvance, InitialPixelCount, Color);
|
|
|
|
for (i=0; i<(YDelta-1); i++)
|
|
{
|
|
RunLength = WholeStep;
|
|
if ((ErrorTerm += AdjUp) > 0)
|
|
{
|
|
RunLength ++;
|
|
ErrorTerm -= AdjDown;
|
|
}
|
|
|
|
DrawHorizontalRun(&ScreenPtr, XAdvance, RunLength, Color);
|
|
}
|
|
|
|
DrawHorizontalRun(&ScreenPtr, XAdvance, FinalPixelCount, Color);
|
|
|
|
UNLOCK_SURFACE_AND_RETURN;
|
|
} else { /* Y major line */
|
|
WholeStep = YDelta / XDelta;
|
|
AdjUp = (YDelta % XDelta) * 2;
|
|
AdjDown = XDelta * 2;
|
|
ErrorTerm = (YDelta % XDelta) - (XDelta * 2);
|
|
InitialPixelCount = (WholeStep / 2) + 1;
|
|
FinalPixelCount = InitialPixelCount;
|
|
|
|
if ((AdjUp == 0) && ((WholeStep & 0x01) == 0)) InitialPixelCount --;
|
|
if ((WholeStep & 0x01) != 0) ErrorTerm += XDelta;
|
|
|
|
DrawVerticalRun(&ScreenPtr, XAdvance, InitialPixelCount, Color);
|
|
|
|
for (i=0; i<(XDelta-1); i++)
|
|
{
|
|
RunLength = WholeStep;
|
|
if ((ErrorTerm += AdjUp) > 0)
|
|
{
|
|
RunLength ++;
|
|
ErrorTerm -= AdjDown;
|
|
}
|
|
|
|
DrawVerticalRun(&ScreenPtr, XAdvance, RunLength, Color);
|
|
}
|
|
|
|
DrawVerticalRun(&ScreenPtr, XAdvance, FinalPixelCount, Color);
|
|
UNLOCK_SURFACE_AND_RETURN;
|
|
}
|
|
} /* drawline16 */
|
|
|
|
|
|
void clear2dscreen(void)
|
|
{
|
|
SDL_Rect rect;
|
|
|
|
rect.x = rect.y = 0;
|
|
rect.w = surface->w;
|
|
|
|
if (qsetmode == 350)
|
|
rect.h = 350;
|
|
else if (qsetmode == 480)
|
|
{
|
|
if (ydim16 <= 336)
|
|
rect.h = 336;
|
|
else
|
|
rect.h = 480;
|
|
} /* else if */
|
|
|
|
SDL_FillRect(surface, &rect, 0);
|
|
} /* clear2dscreen */
|
|
|
|
|
|
void _idle(void)
|
|
{
|
|
if (surface != NULL)
|
|
handle_events();
|
|
SDL_Delay(1);
|
|
} /* _idle */
|
|
|
|
void *_getVideoBase(void)
|
|
{
|
|
return((void *) surface->pixels);
|
|
}
|
|
|
|
void setactivepage(long dapagenum)
|
|
{
|
|
/* !!! Is this really still needed? - DDOI */
|
|
/*fprintf(stderr, "%s, line %d; setactivepage(): STUB.\n", __FILE__, __LINE__);*/
|
|
} /* setactivepage */
|
|
|
|
void limitrate(void)
|
|
{
|
|
/* this is a no-op in SDL. It was for buggy VGA cards in DOS. */
|
|
} /* limitrate */
|
|
|
|
static Uint32 _timer_catcher(Uint32 interval, void *bleh)
|
|
{
|
|
timerhandler();
|
|
return(1);
|
|
} /* _timer_catcher */
|
|
|
|
void inittimer(void)
|
|
{
|
|
SDL_ClearError();
|
|
primary_timer = SDL_AddTimer(1000 / PLATFORM_TIMER_HZ, _timer_catcher, NULL);
|
|
if (primary_timer == NULL)
|
|
{
|
|
fprintf(stderr, "BUILDSDL: -ERROR- Problem initializing primary timer!\n");
|
|
fprintf(stderr, "BUILDSDL: Reason: [%s]\n", SDL_GetError());
|
|
SDL_Quit();
|
|
exit(2);
|
|
} /* if */
|
|
}
|
|
|
|
void uninittimer(void)
|
|
{
|
|
if (primary_timer != NULL)
|
|
{
|
|
SDL_RemoveTimer(primary_timer);
|
|
primary_timer = NULL;
|
|
} /* if */
|
|
}
|
|
|
|
void initkeys(void)
|
|
{
|
|
/* does nothing in SDL. Key input handling is set up elsewhere. */
|
|
/* !!! why not here? */
|
|
}
|
|
|
|
void uninitkeys(void)
|
|
{
|
|
/* does nothing in SDL. Key input handling is set up elsewhere. */
|
|
}
|
|
|
|
void set16color_palette(void)
|
|
{
|
|
/* Backup old palette */
|
|
/*VBE_getPalette (0, 16, (char *)&backup_palette);*/
|
|
memcpy (&backup_palette, &palette, 16*3);
|
|
|
|
/* Set new palette */
|
|
/*VBE_setPalette (0, 16, (char *)&egapalette);*/
|
|
memcpy (&palette, &egapalette, 16*3);
|
|
in_egapalette = 1;
|
|
} /* set16color_palette */
|
|
|
|
void restore256_palette(void)
|
|
{
|
|
/*VBE_setPalette (0, 16, (char *)&backup_palette);*/
|
|
memcpy (&palette, &backup_palette, 16*3);
|
|
in_egapalette = 0;
|
|
} /* restore256_palette */
|
|
|
|
unsigned long getticks(void)
|
|
{
|
|
return(SDL_GetTicks());
|
|
} /* getticks */
|
|
|
|
/* end of sdl_driver.c ... */
|
|
|