duke3d/buildengine/README-dosbins.txt

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BUILD binaries for DOS (i386 and greater) systems.
These binaries are BETA quality. Expect crashes.
Bug reports to Ryan C. Gordon (icculus@clutteredmind.org).
I've only tested this briefly on a Windows 98 (second edition) box, in a DOS
window. YMMV.
Please feel free to report success and failure on different Windows platforms.
This does not play Duke3D, Shadow Warrior, Blood, or any other game but Ken's
test game ("KenBuild"). It can sort of edit Duke3D maps, but the BUILD.EXE on
your commercial Duke3D CD-ROM is better suited. You can also check out Mapster
(http://mapster-rtcm.totalconversions.com/), which might be useful to you.
Do NOT harrass Ken Silverman about these binaries. He did not compile them.
He did not release them. He is not maintaining this port and he does NOT want
to hear from YOU.
Here is his license text stuff:
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
// This file has been modified from Ken Silverman's original release
The source code of the Build port (along with screenshots of it running) is
available from http://www.icculus.org/
Feel free to send me comments, complaints, suggestions, and donations.
Enjoy!
--ryan. (icculus@clutteredmind.org)
CHANGELOG of DOS binary releases:
02222001 - first binary release.
02262001 - Improved Makefile system. May not be packaging correctly, though.
05272001 - Compiled with Watcom C 11.0. Can sort of edit Duke3D maps. Read the
README. Lots of non-platform-specific fixes and enhancements. Read
the CHANGELOG.
// end of README-dosbins.txt ...