475 lines
10 KiB
C
475 lines
10 KiB
C
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/*
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* A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2.
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* Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for
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* short. How strangely appropriate that seems.
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*
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* Written by Ryan C. Gordon. (icculus@clutteredmind.org)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <assert.h>
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#include "duke3d.h"
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#include "buildengine/cache1d.h"
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#if PLATFORM_DOS
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// Use the original Apogee Sound System libs instead. --ryan.
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#error you probably should not compile this.
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#endif
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#if (defined __WATCOMC__)
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// This is probably out of date. --ryan.
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#include "dukesnd_watcom.h"
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#endif
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#if (!defined __WATCOMC__)
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#define cdecl
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#endif
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#include "SDL.h"
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#include "SDL_mixer.h"
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#ifdef ROTT
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#include "rt_def.h" // ROTT music hack
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#include "rt_cfg.h" // ROTT music hack
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#include "rt_util.h" // ROTT music hack
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#endif
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#include "music.h"
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#define __FX_TRUE (1 == 1)
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#define __FX_FALSE (!__FX_TRUE)
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#define DUKESND_DEBUG "DUKESND_DEBUG"
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#ifndef min
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#define min(a, b) (((a) < (b)) ? (a) : (b))
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#endif
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#ifndef max
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#define max(a, b) (((a) > (b)) ? (a) : (b))
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#endif
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int MUSIC_ErrorCode = MUSIC_Ok;
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static char warningMessage[80];
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static char errorMessage[80];
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static int fx_initialized = 0;
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static int numChannels = MIX_CHANNELS;
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static void (*callback)(unsigned long);
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static int reverseStereo = 0;
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static int reverbDelay = 256;
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static int reverbLevel = 0;
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static int fastReverb = 0;
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static FILE *debug_file = NULL;
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static int initialized_debugging = 0;
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static int mixerIsStereo = 1;
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// This gets called all over the place for information and debugging messages.
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// If the user set the DUKESND_DEBUG environment variable, the messages
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// go to the file that is specified in that variable. Otherwise, they
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// are ignored for the expense of the function call. If DUKESND_DEBUG is
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// set to "-" (without the quotes), then the output goes to stdout.
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static void musdebug(const char *fmt, ...)
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{
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va_list ap;
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if (debug_file)
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{
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fprintf(debug_file, "DUKEMUS: ");
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va_start(ap, fmt);
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vfprintf(debug_file, fmt, ap);
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va_end(ap);
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fprintf(debug_file, "\n");
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fflush(debug_file);
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} // if
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} // musdebug
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static void init_debugging(void)
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{
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const char *envr;
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if (initialized_debugging)
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return;
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envr = getenv(DUKESND_DEBUG);
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if (envr != NULL)
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{
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if (strcmp(envr, "-") == 0)
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debug_file = stdout;
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else
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debug_file = fopen(envr, "w");
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if (debug_file == NULL)
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fprintf(stderr, "DUKESND: -WARNING- Could not open debug file!\n");
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else
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setbuf(debug_file, NULL);
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} // if
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initialized_debugging = 1;
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} // init_debugging
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static void setWarningMessage(const char *msg)
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{
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strncpy(warningMessage, msg, sizeof (warningMessage));
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// strncpy() doesn't add the null char if there isn't room...
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warningMessage[sizeof (warningMessage) - 1] = '\0';
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musdebug("Warning message set to [%s].", warningMessage);
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} // setErrorMessage
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static void setErrorMessage(const char *msg)
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{
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strncpy(errorMessage, msg, sizeof (errorMessage));
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// strncpy() doesn't add the null char if there isn't room...
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errorMessage[sizeof (errorMessage) - 1] = '\0';
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musdebug("Error message set to [%s].", errorMessage);
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} // setErrorMessage
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// The music functions...
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char *MUSIC_ErrorString(int ErrorNumber)
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{
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switch (ErrorNumber)
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{
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case MUSIC_Warning:
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return(warningMessage);
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case MUSIC_Error:
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return(errorMessage);
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case MUSIC_Ok:
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return("OK; no error.");
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case MUSIC_ASSVersion:
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return("Incorrect sound library version.");
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case MUSIC_SoundCardError:
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return("General sound card error.");
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case MUSIC_InvalidCard:
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return("Invalid sound card.");
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case MUSIC_MidiError:
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return("MIDI error.");
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case MUSIC_MPU401Error:
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return("MPU401 error.");
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case MUSIC_TaskManError:
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return("Task Manager error.");
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case MUSIC_FMNotDetected:
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return("FM not detected error.");
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case MUSIC_DPMI_Error:
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return("DPMI error.");
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default:
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return("Unknown error.");
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} // switch
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assert(0); // shouldn't hit this point.
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return(NULL);
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} // MUSIC_ErrorString
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static int music_initialized = 0;
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static int music_context = 0;
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static int music_loopflag = MUSIC_PlayOnce;
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static char *music_songdata = NULL;
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static Mix_Music *music_musicchunk = NULL;
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int MUSIC_Init(int SoundCard, int Address)
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{
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init_debugging();
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// eukara: MIDI support.
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//Mix_Init(MIX_INIT_MID);
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Mix_SetMusicCMD("timidity");
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puts("Music set to use Timidity.\n");
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music_initialized = 1;
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return(MUSIC_Ok);
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} // MUSIC_Init
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int MUSIC_Shutdown(void)
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{
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musdebug("shutting down sound subsystem.");
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if (!music_initialized)
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{
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setErrorMessage("Music system is not currently initialized.");
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return(MUSIC_Error);
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} // if
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MUSIC_StopSong();
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music_context = 0;
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music_initialized = 0;
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music_loopflag = MUSIC_PlayOnce;
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return(MUSIC_Ok);
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} // MUSIC_Shutdown
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void MUSIC_SetMaxFMMidiChannel(int channel)
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{
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musdebug("STUB ... MUSIC_SetMaxFMMidiChannel(%d).\n", channel);
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} // MUSIC_SetMaxFMMidiChannel
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void MUSIC_SetVolume(int volume)
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{
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Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128.
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} // MUSIC_SetVolume
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void MUSIC_SetMidiChannelVolume(int channel, int volume)
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{
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musdebug("STUB ... MUSIC_SetMidiChannelVolume(%d, %d).\n", channel, volume);
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} // MUSIC_SetMidiChannelVolume
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void MUSIC_ResetMidiChannelVolumes(void)
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{
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musdebug("STUB ... MUSIC_ResetMidiChannelVolumes().\n");
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} // MUSIC_ResetMidiChannelVolumes
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int MUSIC_GetVolume(void)
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{
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return(Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255.
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} // MUSIC_GetVolume
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void MUSIC_SetLoopFlag(int loopflag)
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{
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music_loopflag = loopflag;
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} // MUSIC_SetLoopFlag
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int MUSIC_SongPlaying(void)
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{
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return((Mix_PlayingMusic()) ? __FX_TRUE : __FX_FALSE);
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} // MUSIC_SongPlaying
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void MUSIC_Continue(void)
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{
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if (Mix_PausedMusic())
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Mix_ResumeMusic();
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else if (music_songdata)
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MUSIC_PlaySong(music_songdata, MUSIC_PlayOnce);
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} // MUSIC_Continue
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void MUSIC_Pause(void)
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{
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Mix_PauseMusic();
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} // MUSIC_Pause
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int MUSIC_StopSong(void)
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{
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//if (!fx_initialized)
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if (!Mix_QuerySpec(NULL, NULL, NULL))
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{
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setErrorMessage("Need FX system initialized, too. Sorry.");
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return(MUSIC_Error);
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} // if
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if ( (Mix_PlayingMusic()) || (Mix_PausedMusic()) )
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Mix_HaltMusic();
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if (music_musicchunk)
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Mix_FreeMusic(music_musicchunk);
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music_songdata = NULL;
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music_musicchunk = NULL;
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return(MUSIC_Ok);
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} // MUSIC_StopSong
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int MUSIC_PlaySong(unsigned char *song, int loopflag)
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{
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music_songdata = song;
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// eukara: MIDI support.
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Mix_PlayMusic((Mix_Music *) song, loopflag);
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return(MUSIC_Ok);
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} // MUSIC_PlaySong
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extern char ApogeePath[256];
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// Duke3D-specific. --ryan.
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void PlayMusic(char *_filename)
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{
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//char filename[MAX_PATH];
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//strcpy(filename, _filename);
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//FixFilePath(filename);
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char filename[MAX_PATH];
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long handle;
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long size;
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void *song;
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long rc;
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MUSIC_StopSong();
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// Read from a groupfile, write it to disk so SDL_mixer can read it.
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// Lame. --ryan.
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handle = kopen4load(_filename, 0);
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if (handle == -1)
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return;
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size = kfilelength(handle);
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if (size == -1)
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{
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kclose(handle);
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return;
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} // if
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song = malloc(size);
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if (song == NULL)
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{
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kclose(handle);
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return;
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} // if
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rc = kread(handle, song, size);
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kclose(handle);
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if (rc != size)
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{
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free(song);
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return;
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} // if
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// save the file somewhere, so SDL_mixer can load it
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GetPathFromEnvironment(filename, MAX_PATH, "tmpsong.mid");
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handle = SafeOpenWrite(filename, filetype_binary);
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SafeWrite(handle, song, size);
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close(handle);
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free(song);
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//music_songdata = song;
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music_musicchunk = Mix_LoadMUS(filename);
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if (music_musicchunk != NULL)
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{
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// !!! FIXME: I set the music to loop. Hope that's okay. --ryan.
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Mix_PlayMusic(music_musicchunk, -1);
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} // if
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}
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#if ROTT
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// ROTT Special - SBF
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int MUSIC_PlaySongROTT(unsigned char *song, int size, int loopflag)
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{
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char filename[MAX_PATH];
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int handle;
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MUSIC_StopSong();
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// save the file somewhere, so SDL_mixer can load it
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GetPathFromEnvironment(filename, MAX_PATH, "tmpsong.mid");
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handle = SafeOpenWrite(filename);
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SafeWrite(handle, song, size);
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close(handle);
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music_songdata = song;
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// finally, we can load it with SDL_mixer
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music_musicchunk = Mix_LoadMUS(filename);
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if (music_musicchunk == NULL) {
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return MUSIC_Error;
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}
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Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_PlayOnce) ? 0 : -1);
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return(MUSIC_Ok);
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} // MUSIC_PlaySongROTT
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#endif
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void MUSIC_SetContext(int context)
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{
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musdebug("STUB ... MUSIC_SetContext().\n");
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music_context = context;
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} // MUSIC_SetContext
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int MUSIC_GetContext(void)
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{
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return(music_context);
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} // MUSIC_GetContext
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void MUSIC_SetSongTick(unsigned long PositionInTicks)
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{
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musdebug("STUB ... MUSIC_SetSongTick().\n");
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} // MUSIC_SetSongTick
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void MUSIC_SetSongTime(unsigned long milliseconds)
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{
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musdebug("STUB ... MUSIC_SetSongTime().\n");
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}// MUSIC_SetSongTime
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void MUSIC_SetSongPosition(int measure, int beat, int tick)
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{
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musdebug("STUB ... MUSIC_SetSongPosition().\n");
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} // MUSIC_SetSongPosition
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void MUSIC_GetSongPosition(songposition *pos)
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{
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musdebug("STUB ... MUSIC_GetSongPosition().\n");
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} // MUSIC_GetSongPosition
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void MUSIC_GetSongLength(songposition *pos)
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{
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musdebug("STUB ... MUSIC_GetSongLength().\n");
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} // MUSIC_GetSongLength
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int MUSIC_FadeVolume(int tovolume, int milliseconds)
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{
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Mix_FadeOutMusic(milliseconds);
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return(MUSIC_Ok);
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} // MUSIC_FadeVolume
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int MUSIC_FadeActive(void)
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{
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return((Mix_FadingMusic() == MIX_FADING_OUT) ? __FX_TRUE : __FX_FALSE);
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} // MUSIC_FadeActive
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void MUSIC_StopFade(void)
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{
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musdebug("STUB ... MUSIC_StopFade().\n");
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} // MUSIC_StopFade
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void MUSIC_RerouteMidiChannel(int channel, int cdecl (*function)( int event, int c1, int c2 ))
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{
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musdebug("STUB ... MUSIC_RerouteMidiChannel().\n");
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} // MUSIC_RerouteMidiChannel
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void MUSIC_RegisterTimbreBank(unsigned char *timbres)
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{
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musdebug("STUB ... MUSIC_RegisterTimbreBank().\n");
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} // MUSIC_RegisterTimbreBank
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// end of fx_man.c ...
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