duke3d/buildengine/utils/unix_compat.h

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/*
* Unix compatibility header. Takes care of some legacy code issues.
*
* Written by Ryan C. Gordon (icculus@lokigames.com)
*
* Please do NOT harrass Ken Silverman about any code modifications
* (including this file) to BUILD.
*/
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
#ifndef _INCLUDE_UNIX_COMPAT_H_
#define _INCLUDE_UNIX_COMPAT_H_
#if (!defined PLATFORM_UNIX)
#error PLATFORM_UNIX is not defined.
#endif
// Defines
#define outpw(x, y)
#define koutpw(x, y)
#define outb(x, y)
#define koutb(x, y)
#define outp(x, y)
#define koutp(x, y)
#define __far
#define __interrupt
#define interrupt
#define far
#define kmalloc(x) malloc(x)
#define kkmalloc(x) malloc(x)
#define kfree(x) free(x)
#define kkfree(x) free(x)
#define FP_OFF(x) ((long) (x))
#define VIDEOBASE surface->pixels
// Need this for FNM_CASEFOLD
#define _GNU_SOURCE
#ifndef O_BINARY
#define O_BINARY 0
#endif
#ifndef stricmp
#define stricmp(a,b) strcasecmp(a,b)
#endif
#ifndef max
#define max(x, y) (((x) > (y)) ? (x) : (y))
#endif
#ifndef min
#define min(x, y) (((x) < (y)) ? (x) : (y))
#endif
#ifndef getch
#define getch() getchar()
#endif
// Sane writing permissions for Unix systems
#define UC_PERMS (S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH)
#endif