duke3d/buildengine/tests/kreciptest.c

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#include <stdlib.h>
#include <stdio.h>
#include "sar.h"
/*extern int _asm_krecipasm (int);*/
int reciptable[2048], fpuasm;
void init (void)
{
int i;
for(i=0;i<2048;i++) reciptable[i] = i;/* divscale30(2048L,i+2048);*/
}
static int krecipasm(int i1)
{
int retval;
__asm__ __volatile__ ("
call _asm_krecipasm
" : "=a" (retval) : "a" (i1)
: "cc", "ebx", "ecx", "memory");
return(retval);
} // krecipasm
static int ansi_c_krecip (int x)
{
float xf;
int z;
int not;
if (x & 0x80000000) /* If the highest bit is set... */
not = 0x0FFFFFFFF;
else
not = 0;
xf = (float)x;/* convert the int to a float */
/* Pretend the float is an int so we can extract bits */
x = *((int*)(&xf));
z = x;
x = x & 0x007FF000;/* Mask out: 11 << 13 */
x = x >> 10; /* Divide x by 1024 */
/* X now contains: 13 high order bits of the mantissa, followed by two 0 bits */
/* Now we perform an elaborate extraction
of the exponent from the floating point
numer? WTF is the subtraction for? */
z = z - 0x03F800000;/* Subtract (127<<23) */
z = z >> 23;
/* z now contains the exponent divided by two? */
x = shift_algebraic_right(reciptable[(x>>2)], z) ^ not;
return x;
}
static int mykrecipasm(int i1)
{
int retval;
retval = ansi_c_krecip(i1);
return retval;
}
int main (int argc, char** argv)
{
int u;
init();
printf("sizeof(long) = %u, sizeof(int) = %u\n",
sizeof(long int), sizeof(int));
u = 0;
while(scanf("%d", &u) >= 1){
printf("Original: %d \tMine: %d\n",
krecipasm(u),mykrecipasm(u));
u = 0;
}
return 0;
}