WebSurf/frontends/framebuffer/bitmap.c

354 lines
7.8 KiB
C

/*
* Copyright 2008 Vincent Sanders <vince@simtec.co.uk>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file
* Framebuffer implementation of generic bitmap interface.
*/
#include <inttypes.h>
#include <sys/types.h>
#include <stdbool.h>
#include <assert.h>
#include <libnsfb.h>
#include <libnsfb_plot.h>
#include "utils/log.h"
#include "utils/utils.h"
#include "netsurf/bitmap.h"
#include "netsurf/plotters.h"
#include "netsurf/content.h"
#include "framebuffer/gui.h"
#include "framebuffer/fbtk.h"
#include "framebuffer/framebuffer.h"
#include "framebuffer/bitmap.h"
/**
* Create a bitmap.
*
* \param width width of image in pixels
* \param height width of image in pixels
* \param state a flag word indicating the initial state
* \return an opaque struct bitmap, or NULL on memory exhaustion
*/
static void *bitmap_create(int width, int height, unsigned int state)
{
nsfb_t *bm;
NSLOG(netsurf, INFO, "width %d, height %d, state %u", width, height,
state);
bm = nsfb_new(NSFB_SURFACE_RAM);
if (bm == NULL) {
return NULL;
}
if ((state & BITMAP_OPAQUE) == 0) {
nsfb_set_geometry(bm, width, height, NSFB_FMT_ABGR8888);
} else {
nsfb_set_geometry(bm, width, height, NSFB_FMT_XBGR8888);
}
if (nsfb_init(bm) == -1) {
nsfb_free(bm);
return NULL;
}
NSLOG(netsurf, INFO, "bitmap %p", bm);
return bm;
}
/**
* Return a pointer to the pixel data in a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return pointer to the pixel buffer
*
* The pixel data is packed as BITMAP_FORMAT, possibly with padding at the end
* of rows. The width of a row in bytes is given by bitmap_get_rowstride().
*/
static unsigned char *bitmap_get_buffer(void *bitmap)
{
nsfb_t *bm = bitmap;
unsigned char *bmpptr;
assert(bm != NULL);
nsfb_get_buffer(bm, &bmpptr, NULL);
return bmpptr;
}
/**
* Find the width of a pixel row in bytes.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return width of a pixel row in the bitmap
*/
static size_t bitmap_get_rowstride(void *bitmap)
{
nsfb_t *bm = bitmap;
int bmpstride;
assert(bm != NULL);
nsfb_get_buffer(bm, NULL, &bmpstride);
return bmpstride;
}
/**
* Free a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
static void bitmap_destroy(void *bitmap)
{
nsfb_t *bm = bitmap;
assert(bm != NULL);
nsfb_free(bm);
}
/**
* Save a bitmap in the platform's native format.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param path pathname for file
* \param flags flags controlling how the bitmap is saved.
* \return true on success, false on error and error reported
*/
static bool bitmap_save(void *bitmap, const char *path, unsigned flags)
{
return true;
}
/**
* The bitmap image has changed, so flush any persistant cache.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
static void bitmap_modified(void *bitmap) {
}
/**
* Sets wether a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param opaque whether the bitmap should be plotted opaque
*/
static void bitmap_set_opaque(void *bitmap, bool opaque)
{
nsfb_t *bm = bitmap;
assert(bm != NULL);
if (opaque) {
nsfb_set_geometry(bm, 0, 0, NSFB_FMT_XBGR8888);
} else {
nsfb_set_geometry(bm, 0, 0, NSFB_FMT_ABGR8888);
}
}
/**
* Tests whether a bitmap has an opaque alpha channel
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return whether the bitmap is opaque
*/
static bool bitmap_test_opaque(void *bitmap)
{
int tst;
nsfb_t *bm = bitmap;
unsigned char *bmpptr;
int width;
int height;
assert(bm != NULL);
nsfb_get_buffer(bm, &bmpptr, NULL);
nsfb_get_geometry(bm, &width, &height, NULL);
tst = width * height;
while (tst-- > 0) {
if (bmpptr[(tst << 2) + 3] != 0xff) {
NSLOG(netsurf, INFO, "bitmap %p has transparency", bm);
return false;
}
}
NSLOG(netsurf, INFO, "bitmap %p is opaque", bm);
return true;
}
/**
* Gets weather a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
bool framebuffer_bitmap_get_opaque(void *bitmap)
{
nsfb_t *bm = bitmap;
enum nsfb_format_e format;
assert(bm != NULL);
nsfb_get_geometry(bm, NULL, NULL, &format);
if (format == NSFB_FMT_ABGR8888)
return false;
return true;
}
static int bitmap_get_width(void *bitmap)
{
nsfb_t *bm = bitmap;
int width;
assert(bm != NULL);
nsfb_get_geometry(bm, &width, NULL, NULL);
return(width);
}
static int bitmap_get_height(void *bitmap)
{
nsfb_t *bm = bitmap;
int height;
assert(bm != NULL);
nsfb_get_geometry(bm, NULL, &height, NULL);
return(height);
}
/* get bytes per pixel */
static size_t bitmap_get_bpp(void *bitmap)
{
return 4;
}
/**
* Render content into a bitmap.
*
* \param bitmap the bitmap to draw to
* \param content content structure to render
* \return true on success and bitmap updated else false
*/
static nserror
bitmap_render(struct bitmap *bitmap,
struct hlcache_handle *content)
{
nsfb_t *tbm = (nsfb_t *)bitmap; /* target bitmap */
nsfb_t *bm; /* temporary bitmap */
nsfb_t *current; /* current main fb */
int width, height; /* target bitmap width height */
int cwidth, cheight;/* content width /height */
nsfb_bbox_t loc;
struct redraw_context ctx = {
.interactive = false,
.background_images = true,
.plot = &fb_plotters
};
nsfb_get_geometry(tbm, &width, &height, NULL);
NSLOG(netsurf, INFO, "width %d, height %d", width, height);
/* Calculate size of buffer to render the content into */
/* We get the width from the content width, unless it exceeds 1024,
* in which case we use 1024. This means we never create excessively
* large render buffers for huge contents, which would eat memory and
* cripple performance. */
cwidth = min(content_get_width(content), 1024);
/* The height is set in proportion with the width, according to the
* aspect ratio of the required thumbnail. */
cheight = ((cwidth * height) + (width / 2)) / width;
/* create temporary surface */
bm = nsfb_new(NSFB_SURFACE_RAM);
if (bm == NULL) {
return NSERROR_NOMEM;
}
nsfb_set_geometry(bm, cwidth, cheight, NSFB_FMT_XBGR8888);
if (nsfb_init(bm) == -1) {
nsfb_free(bm);
return NSERROR_NOMEM;
}
current = framebuffer_set_surface(bm);
/* render the content into temporary surface */
content_scaled_redraw(content, cwidth, cheight, &ctx);
framebuffer_set_surface(current);
loc.x0 = 0;
loc.y0 = 0;
loc.x1 = width;
loc.y1 = height;
nsfb_plot_copy(bm, NULL, tbm, &loc);
nsfb_free(bm);
return NSERROR_OK;
}
static struct gui_bitmap_table bitmap_table = {
.create = bitmap_create,
.destroy = bitmap_destroy,
.set_opaque = bitmap_set_opaque,
.get_opaque = framebuffer_bitmap_get_opaque,
.test_opaque = bitmap_test_opaque,
.get_buffer = bitmap_get_buffer,
.get_rowstride = bitmap_get_rowstride,
.get_width = bitmap_get_width,
.get_height = bitmap_get_height,
.get_bpp = bitmap_get_bpp,
.save = bitmap_save,
.modified = bitmap_modified,
.render = bitmap_render,
};
struct gui_bitmap_table *framebuffer_bitmap_table = &bitmap_table;
/*
* Local Variables:
* c-basic-offset:8
* End:
*/