HLLib/HLLib/BSPFile.h

102 lines
2.8 KiB
C++

/*
* HLLib
* Copyright (C) 2006-2010 Ryan Gregg
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later
* version.
*/
#ifndef BSPFILE_H
#define BSPFILE_H
#include "stdafx.h"
#include "Package.h"
#define HL_BSP_LUMP_COUNT 15
namespace HLLib
{
class HLLIB_API CBSPFile : public CPackage
{
private:
#pragma pack(1)
struct BSPLump
{
hlUInt uiOffset;
hlUInt uiLength;
};
struct BSPHeader
{
hlUInt uiVersion;
BSPLump lpLumps[HL_BSP_LUMP_COUNT];
};
struct BSPTextureHeader
{
hlUInt uiTextureCount;
hlUInt lpOffsets[1];
};
struct BSPTexture
{
hlChar lpName[16];
hlUInt uiWidth;
hlUInt uiHeight;
hlUInt lpOffsets[4];
};
#pragma pack()
private:
static const char *lpAttributeNames[];
static const char *lpItemAttributeNames[];
Mapping::CView *pHeaderView;
Mapping::CView *pTextureView;
const BSPHeader *pHeader;
const BSPTextureHeader *pTextureHeader;
public:
CBSPFile();
virtual ~CBSPFile();
virtual HLPackageType GetType() const;
virtual const hlChar *GetExtension() const;
virtual const hlChar *GetDescription() const;
protected:
virtual hlBool MapDataStructures();
virtual hlVoid UnmapDataStructures();
virtual CDirectoryFolder *CreateRoot();
virtual hlUInt GetAttributeCountInternal() const;
virtual const hlChar *GetAttributeNameInternal(HLPackageAttribute eAttribute) const;
virtual hlBool GetAttributeInternal(HLPackageAttribute eAttribute, HLAttribute &Attribute) const;
virtual hlUInt GetItemAttributeCountInternal() const;
virtual const hlChar *GetItemAttributeNameInternal(HLPackageAttribute eAttribute) const;
virtual hlBool GetItemAttributeInternal(const CDirectoryItem *pItem, HLPackageAttribute eAttribute, HLAttribute &Attribute) const;
virtual hlBool GetFileSizeInternal(const CDirectoryFile *pFile, hlUInt &uiSize) const;
virtual hlBool GetFileSizeOnDiskInternal(const CDirectoryFile *pFile, hlUInt &uiSize) const;
virtual hlBool CreateStreamInternal(const CDirectoryFile *pFile, Streams::IStream *&pStream) const;
virtual hlVoid ReleaseStreamInternal(Streams::IStream &Stream) const;
private:
hlVoid GetFileName(hlChar *lpBuffer, hlUInt uiBufferSize);
hlBool GetLumpInfo(const CDirectoryFile &File, hlUInt &uiWidth, hlUInt &uiHeight, hlUInt &uiPaletteSize, hlUInt uiMipmap = 0) const;
hlBool GetLumpInfo(const CDirectoryFile &File, hlUInt &uiWidth, hlUInt &uiHeight, hlUInt &uiPaletteSize, const hlByte *&lpPalette, const hlByte *&lpPixels, hlUInt uiMipmap = 0) const;
};
}
#endif