HLLib/HLLib/BSPFile.cpp

489 lines
12 KiB
C++

/*
* HLLib
* Copyright (C) 2006-2010 Ryan Gregg
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later
* version.
*/
#include "HLLib.h"
#include "BSPFile.h"
#include "Streams.h"
using namespace HLLib;
#define HL_BSP_LUMP_ENTITIES 0
#define HL_BSP_LUMP_TEXTUREDATA 2
#define HL_BSP_MIPMAP_COUNT 4
const char *CBSPFile::lpAttributeNames[] = { "Version" };
const char *CBSPFile::lpItemAttributeNames[] = { "Width", "Height", "Palette Entries" };
CBSPFile::CBSPFile() : CPackage(), pHeaderView(0), pTextureView(0), pHeader(0), pTextureHeader(0)
{
}
CBSPFile::~CBSPFile()
{
this->Close();
}
HLPackageType CBSPFile::GetType() const
{
return HL_PACKAGE_BSP;
}
const hlChar *CBSPFile::GetExtension() const
{
return "bsp";
}
const hlChar *CBSPFile::GetDescription() const
{
return "Half-Life Level";
}
hlBool CBSPFile::MapDataStructures()
{
if(sizeof(BSPHeader) > this->pMapping->GetMappingSize())
{
LastError.SetErrorMessage("Invalid file: the file map is too small for it's header.");
return hlFalse;
}
if(!this->pMapping->Map(this->pHeaderView, 0, sizeof(BSPHeader)))
{
return hlFalse;
}
this->pHeader = static_cast<const BSPHeader *>(this->pHeaderView->GetView());
if(this->pHeader->uiVersion != 30)
{
LastError.SetErrorMessageFormated("Invalid BSP version (v%u): you have a version of a BSP file that HLLib does not know how to read. Check for product updates.", this->pHeader->uiVersion);
return hlFalse;
}
if(!this->pMapping->Map(this->pTextureView, this->pHeader->lpLumps[HL_BSP_LUMP_TEXTUREDATA].uiOffset, this->pHeader->lpLumps[HL_BSP_LUMP_TEXTUREDATA].uiLength))
{
return hlFalse;
}
this->pTextureHeader = static_cast<const BSPTextureHeader *>(this->pTextureView->GetView());
return hlTrue;
}
hlVoid CBSPFile::UnmapDataStructures()
{
this->pTextureHeader = 0;
this->pMapping->Unmap(this->pTextureView);
this->pHeader = 0;
this->pMapping->Unmap(this->pHeaderView);
}
CDirectoryFolder *CBSPFile::CreateRoot()
{
CDirectoryFolder *pRoot = new CDirectoryFolder(this);
hlChar lpFileName[256];
if(this->pHeader->lpLumps[HL_BSP_LUMP_ENTITIES].uiLength != 0)
{
this->GetFileName(lpFileName, sizeof(lpFileName) - 4);
if(*lpFileName == '\0')
{
pRoot->AddFile("entities.ent", this->pTextureHeader->uiTextureCount);
}
else
{
strcat(lpFileName, ".ent");
pRoot->AddFile(lpFileName, this->pTextureHeader->uiTextureCount);
}
}
// Loop through each texture in the BSP file.
for(hlUInt i = 0; i < this->pTextureHeader->uiTextureCount; i++)
{
if(this->pTextureHeader->lpOffsets[i] == (hlUInt)-1)
{
continue;
}
const BSPTexture *pTexture = (const BSPTexture *)((const hlByte *)this->pTextureHeader + this->pTextureHeader->lpOffsets[i]);
if(pTexture->lpOffsets[0] == 0)
{
continue;
}
sprintf(lpFileName, "%s.bmp", pTexture->lpName);
// Add the lump as a bitmap.
pRoot->AddFile(lpFileName, i);
}
return pRoot;
}
hlUInt CBSPFile::GetAttributeCountInternal() const
{
return HL_BSP_PACKAGE_COUNT;
}
const hlChar *CBSPFile::GetAttributeNameInternal(HLPackageAttribute eAttribute) const
{
if(eAttribute < HL_BSP_PACKAGE_COUNT)
{
return this->lpAttributeNames[eAttribute];
}
return 0;
}
hlBool CBSPFile::GetAttributeInternal(HLPackageAttribute eAttribute, HLAttribute &Attribute) const
{
switch(eAttribute)
{
case HL_BSP_PACKAGE_VERSION:
hlAttributeSetUnsignedInteger(&Attribute, this->lpAttributeNames[eAttribute], this->pHeader->uiVersion, hlFalse);
return hlTrue;
default:
return hlFalse;
}
}
hlUInt CBSPFile::GetItemAttributeCountInternal() const
{
return HL_BSP_ITEM_COUNT;
}
const hlChar *CBSPFile::GetItemAttributeNameInternal(HLPackageAttribute eAttribute) const
{
if(eAttribute < HL_BSP_ITEM_COUNT)
{
return this->lpItemAttributeNames[eAttribute];
}
return 0;
}
hlBool CBSPFile::GetItemAttributeInternal(const CDirectoryItem *pItem, HLPackageAttribute eAttribute, HLAttribute &Attribute) const
{
switch(pItem->GetType())
{
case HL_ITEM_FILE:
{
const CDirectoryFile *pFile = static_cast<const CDirectoryFile *>(pItem);
if(pFile->GetID() < this->pTextureHeader->uiTextureCount)
{
switch(eAttribute)
{
case HL_BSP_ITEM_WIDTH:
{
hlUInt uiWidth = 0, uiHeight = 0, uiPaletteSize = 0;
this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize, hlFalse);
hlAttributeSetUnsignedInteger(&Attribute, this->lpItemAttributeNames[eAttribute], uiWidth, hlFalse);
return hlTrue;
}
case HL_BSP_ITEM_HEIGHT:
{
hlUInt uiWidth = 0, uiHeight = 0, uiPaletteSize = 0;
this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize, hlFalse);
hlAttributeSetUnsignedInteger(&Attribute, this->lpItemAttributeNames[eAttribute], uiHeight, hlFalse);
return hlTrue;
}
case HL_BSP_ITEM_PALETTE_ENTRIES:
{
hlUInt uiWidth = 0, uiHeight = 0, uiPaletteSize = 0;
this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize, hlFalse);
hlAttributeSetUnsignedInteger(&Attribute, this->lpItemAttributeNames[eAttribute], uiPaletteSize, hlFalse);
return hlTrue;
}
default:
break;
}
}
break;
}
default:
break;
}
return hlFalse;
}
hlBool CBSPFile::GetFileSizeInternal(const CDirectoryFile *pFile, hlUInt &uiSize) const
{
if(pFile->GetID() < this->pTextureHeader->uiTextureCount)
{
hlUInt uiWidth, uiHeight, uiPaletteSize;
if(!this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize))
{
return hlFalse;
}
uiSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + uiPaletteSize * 4 + uiWidth * uiHeight;
}
else
{
uiSize = this->pHeader->lpLumps[HL_BSP_LUMP_ENTITIES].uiLength - 1;
}
return hlTrue;
}
hlBool CBSPFile::GetFileSizeOnDiskInternal(const CDirectoryFile *pFile, hlUInt &uiSize) const
{
if(pFile->GetID() < this->pTextureHeader->uiTextureCount)
{
hlUInt uiWidth, uiHeight, uiPaletteSize;
if(!this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize))
{
return hlFalse;
}
hlUInt uiPixelSize = 0;
for(hlUInt i = 0; i < HL_BSP_MIPMAP_COUNT; i++)
{
//if(pTexture->lpOffsets[i] != 0)
{
uiPixelSize += (uiWidth >> i) * (uiHeight >> i);
}
}
uiSize = sizeof(BSPTexture) + uiPixelSize + sizeof(hlUInt16) + uiPaletteSize * 3;
}
else
{
uiSize = this->pHeader->lpLumps[HL_BSP_LUMP_ENTITIES].uiLength - 1;
}
return hlTrue;
}
hlBool CBSPFile::CreateStreamInternal(const CDirectoryFile *pFile, Streams::IStream *&pStream) const
{
if(pFile->GetID() < this->pTextureHeader->uiTextureCount)
{
hlUInt uiWidth, uiHeight, uiPaletteSize;
const hlByte *lpPalette, *lpPixels;
if(!this->GetLumpInfo(*pFile, uiWidth, uiHeight, uiPaletteSize, lpPalette, lpPixels))
{
return hlFalse;
}
hlUInt uiBufferSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + uiPaletteSize * 4 + uiWidth * uiHeight;
hlByte *lpBuffer = new hlByte[uiBufferSize];
//
// Allocate data.
//
BITMAPFILEHEADER *pFileHeader = (BITMAPFILEHEADER *)lpBuffer;
BITMAPINFOHEADER *pInfoHeader = (BITMAPINFOHEADER *)((hlByte *)pFileHeader + sizeof(BITMAPFILEHEADER));
hlByte *lpPaletteData = (hlByte *)pInfoHeader + sizeof(BITMAPINFOHEADER);
hlByte *lpPixelData = lpPaletteData + uiPaletteSize * 4;
memset(pFileHeader, 0, sizeof(BITMAPFILEHEADER));
memset(pInfoHeader, 0, sizeof(BITMAPINFOHEADER));
//
// Fill in headers.
//
pFileHeader->bfType = ('M' << 8) | 'B';
pFileHeader->bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + uiPaletteSize * 4 + uiWidth * uiHeight;
pFileHeader->bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + uiPaletteSize * 4;
pInfoHeader->biSize = sizeof(BITMAPINFOHEADER);
pInfoHeader->biWidth = uiWidth;
pInfoHeader->biHeight = uiHeight;
pInfoHeader->biPlanes = 1;
pInfoHeader->biBitCount = 8;
pInfoHeader->biSizeImage = 0;
pInfoHeader->biClrUsed = uiPaletteSize;
pInfoHeader->biClrImportant = uiPaletteSize;
//
// Fill in Palette data.
//
for(hlUInt i = 0; i < uiPaletteSize; i++)
{
lpPaletteData[i * 4 + 0] = lpPalette[i * 3 + 2];
lpPaletteData[i * 4 + 1] = lpPalette[i * 3 + 1];
lpPaletteData[i * 4 + 2] = lpPalette[i * 3 + 0];
lpPaletteData[i * 4 + 3] = 0;
}
//
// Fill in Index data.
//
for(hlUInt i = 0; i < uiWidth; i++)
{
for(hlUInt j = 0; j < uiHeight; j++)
{
lpPixelData[i + (uiHeight - 1 - j) * uiWidth] = lpPixels[i + j * uiWidth];
}
}
pStream = new Streams::CMemoryStream(lpBuffer, uiBufferSize);
}
else
{
pStream = new Streams::CMappingStream(*this->pMapping, this->pHeader->lpLumps[HL_BSP_LUMP_ENTITIES].uiOffset, this->pHeader->lpLumps[HL_BSP_LUMP_ENTITIES].uiLength - 1);
}
return hlTrue;
}
hlVoid CBSPFile::ReleaseStreamInternal(Streams::IStream &Stream) const
{
if(Stream.GetType() == HL_STREAM_MEMORY)
{
delete [](hlByte *)static_cast<Streams::CMemoryStream &>(Stream).GetBuffer();
}
}
hlVoid CBSPFile::GetFileName(hlChar *lpBuffer, hlUInt uiBufferSize)
{
if(lpBuffer == 0 || uiBufferSize == 0)
{
return;
}
const hlChar *lpMappingName = this->pMapping->GetFileName();
if(lpMappingName == 0 && *lpMappingName == '\0')
{
*lpBuffer = '\0';
return;
}
const hlChar *lpForward = strrchr(lpMappingName, '\\');
const hlChar *lpBackward = strrchr(lpMappingName, '/');
const hlChar *lpStart = lpForward > lpBackward ? lpForward : lpBackward;
if(lpStart == 0)
{
lpStart = lpMappingName;
}
else
{
lpStart++;
}
const hlChar *lpEnd = strrchr(lpStart, '.');
if(lpEnd == 0)
{
lpEnd = lpStart + strlen(lpStart);
}
if((hlUInt)(lpEnd - lpStart) + 1 < uiBufferSize)
{
uiBufferSize = (hlUInt)(lpEnd - lpStart) + 1;
}
strncpy(lpBuffer, lpStart, uiBufferSize);
lpBuffer[uiBufferSize - 1] = '\0';
}
hlBool CBSPFile::GetLumpInfo(const CDirectoryFile &File, hlUInt &uiWidth, hlUInt &uiHeight, hlUInt &uiPaletteSize, hlUInt uiMipmap) const
{
if(uiMipmap >= HL_BSP_MIPMAP_COUNT)
{
LastError.SetErrorMessageFormated("Error reading texture: invalid mipmap level %u.", uiMipmap);
return hlFalse;
}
const BSPTexture *pTexture = (const BSPTexture *)((const hlByte *)this->pTextureHeader + this->pTextureHeader->lpOffsets[File.GetID()]);
uiWidth = pTexture->uiWidth;
uiHeight = pTexture->uiHeight;
hlUInt uiPixelSize = 0;
for(hlUInt i = 0; i < HL_BSP_MIPMAP_COUNT; i++)
{
if(pTexture->lpOffsets[i] != 0)
{
uiPixelSize += (uiWidth >> i) * (uiHeight >> i);
}
}
const hlByte *lpData = (const hlByte *)pTexture + pTexture->lpOffsets[0];
uiPaletteSize = (hlUInt)*(const hlUInt16 *)(lpData + uiPixelSize);
switch(uiMipmap)
{
case 1:
uiWidth /= 2;
uiHeight /= 2;
break;
case 2:
uiWidth /= 4;
uiHeight /= 4;
break;
case 3:
uiWidth /= 8;
uiHeight /= 8;
break;
}
return hlTrue;
}
hlBool CBSPFile::GetLumpInfo(const CDirectoryFile &File, hlUInt &uiWidth, hlUInt &uiHeight, hlUInt &uiPaletteSize, const hlByte *&lpPalette, const hlByte *&lpPixels, hlUInt uiMipmap) const
{
if(uiMipmap > 3)
{
LastError.SetErrorMessageFormated("Error reading texture: invalid mipmap level %u.", uiMipmap);
return hlFalse;
}
const BSPTexture *pTexture = (const BSPTexture *)((const hlByte *)this->pTextureHeader + this->pTextureHeader->lpOffsets[File.GetID()]);
uiWidth = pTexture->uiWidth;
uiHeight = pTexture->uiHeight;
hlUInt uiPixelSize = 0;
for(hlUInt i = 0; i < HL_BSP_MIPMAP_COUNT; i++)
{
if(pTexture->lpOffsets[i] != 0)
{
uiPixelSize += (uiWidth >> i) * (uiHeight >> i);
}
}
lpPixels = (const hlByte *)pTexture + pTexture->lpOffsets[uiMipmap];
uiPaletteSize = (hlUInt)*(const hlUInt16 *)(((const hlByte *)pTexture + pTexture->lpOffsets[0]) + uiPixelSize);
lpPalette = ((const hlByte *)pTexture + pTexture->lpOffsets[0]) + uiPixelSize + sizeof(hlUInt16);
switch(uiMipmap)
{
case 1:
uiWidth /= 2;
uiHeight /= 2;
break;
case 2:
uiWidth /= 4;
uiHeight /= 4;
break;
case 3:
uiWidth /= 8;
uiHeight /= 8;
break;
}
return hlTrue;
}